streaming Movies and TV daily, click
here for the web player, or
here for the .m3u.
, Structure and Interpretation of Computer Programs.pdf
I heart /pr/
lets start with a book thread. I have some cached learning.
, Practical Programming - An Introduction to Compute.pdf
1) An Introduction to Computer Science using Python
2)Beginning Python - Using Python 2.6 and 3.1
3)Gray Hat Python
4)Python for Dummies
Here is one on Pascal
That is it for Programming.
Would anyone mind if I started posting things other than Programming. Like on Comp History, Security, Operating Systems, and such?
, Operating Systems - Internals and Design Principle.pdf
Operating Systems - Internals and Design Principles.
1) Understanding the Linux Kernel
2) Running Linux 4th Edition
3) Learning the Vi Editor
, Cooper - Beginning Ruby - From Novice to Pro (Apre.pdf
Cooper - Beginning Ruby - From Novice to Pro (Apress, 2007)
Sorry becayse begging, but does anyone have
Neckbeared Basement Dweller, Delivers.
, Starting Out with Python - 2nd Edition.pdf
This one is great, it's what I used to learn Python.
It also gives a brief explanation on the workings of computer logic. Best to read SICP for that though.
, Foundations of Python Network Programming 2nd Edit.pdf
Thought this might be useful for anyone.
Have another beginner's C++ guide.
Head First C
, Sams Teach Yourself C__ in One Hour a Day, 7th Edi.pdf
(OK, sorry about the spam posts. I am having some weird problem with my enter key.)
Head First C
Learn C++ in 24 Hours a Day
File has been removed in accordance with a DMCA takedown notice sent by Francois Alexander Allain, who claims to be the copyright holder.
Any counter-claims may be sent to firstname.lastname@example.org.
I love that whole stifling knowledge thing people do, in a field that can only get better if we share knowledge.
that's fine though, he can take his beginners trash, there's a million books better than his.
, Tizag PHP Tutorial.pdf
Contributing with the best beginner's programming book I've ever read, though it's about PHP which is more scripting than programming, but still...
Bump. Soon as I get back home, I download all this shit and upload my favs.
>Like on Comp History
I would read.
1) Microserf, by Douglas Coupland. A cool book about a bunch of unimportant microsoft coders that end up founding a Silicon Valley startup. Pretty much everybody who fucks around on /pr/ will recognise himself in the character's mindset.
Read this shit.
2) Interesting article about... Like... Programming languages?
3) Neuromancer. You WILL like this book.
See attachment 1.
2) The Unix Hater's Handbook. Whether you're a *nix fanboy or avid hater, this book will provide you with a laugh.
3) Understanding and writing compilers - Richard Bornat. Old stuff, but shorter than most other compiler books, which are usually titanic door stoppers. This one sparked a fascination for parsers and compilers for me. Sure, it's basic concepts, but when you grasp how a stack can be used to build a tree of the syntaxic elements of of source code, it's just enlighting.
Does anyone have Practical C++ Programming?
Thanks in advance.
, OReilly_ Practical C__ Programming - Steve Ouallin.pdf
Forgive the quality (I converted it from a CHM), but here it is.
Thanks for all the great books. studying Java in College right now but really want to learn C#. thanks a lot /pr/
any other languages/Books that might be use full in the job market?
Smalltalk Best Practice Patterns
Seriously, I'l check that out.
After learning what Functional is about, I'd like to know what true orignal OOP is about.
Hey friend, would you happen to have any more recent O'Reilly Java/JSP ebooks?
any books on scala/haskell?
Learn You a Haskell for Greater Good is pretty cool, I picked 2 others at random.
I don't have anything on Scala
C Traps and Pitfalls* By Andrew Koenig:
Expert C Programming: Deep C Secrets By Peter van der Linden:
This publication has gone through many revisions, with the more recent ones using slightly less insightful notation. I found this early copy over at REMath
In short, we model problems as a system of "reverse" implication constraints inductively defined on the base order logic; to model computation, we attempt to disprove assertions that are known satisfiable in order to construct a counterexample.
For example, we can encode numerals as n \triangleq s^n(0) (here, 0 is some symbol and not the concrete number itself, this is very reminiscent of church encodings) so in order to calculate fib(n), we define a 2-ary predicate
to mean that m is the n-th fibonacci number. I.e, the following are true:
fib(0,0) <- fib(0) = 0
fib(1,1) <- fib(1) = 1
We can define the constraints that the fib predicate must follow as an inductive set
where P(x,...) <= means that P(x,...) holds vacuously, so here, we assert that there exists a symbol 0 such that 0 = fib(0); furthermore, 1 = s(0) = fib(1) as well.
Next, we have
fib(s(s(n)),u) <= fib(n,v), fib(s(n),w), add(v, w, u)
this says that if there exists some symbol v = fib(n) and some other symbol w = fib(n+1) (remember, n+1 is shorthand for s(n)) and if add(v,w,u) also holds, then there must exist some symbol u = fib(s(s(n))) (this just asserts that fib(s(s(n))) exists). Now, add(v,w,u) is a 3-ary rule stating that there exists some u such that u = v+w.
Now, to calculate fib(10), we would assert that
<= fib(10, u)
which says that if there exists u = fib(10), then nothing can be true, meaning that we're asserting that there does not exist u such that u = fib(10). We then work through our base order logic system either applying our rules or strengthening/weakening the system with "guesses" until we come across a counter-example
Anyone have anything on Interprocess Communication in C.
More of a guide when and how to use what.
I've already read the Manuals(unistd.h, shm.h, mman.h, pthread.h) and resolved how to use shared memory with global memory and vfork(), but there doesn't seem to be much more than the manuals or guides how to use them.
i recommend lazyfoo.net for SDL or http://www.aaroncox.net/tutorials/
they both give great tutorials on SDL. that book, i dont like very much.
have some programming in lua
modern perl, pickaxe orielly ruby book etc
high order perl, ansi common lisp by paul graham
two more lisp things
this book a million times over
Does anyone have this book? Specifically the Third Edition.
How about a book for Platform game design like Mario, Sonic, or Braid?
This PDF talks of an alternate/theoretical way of programming in OOP. Also incorporates some discussion of game design also, but it's been a long time since I read it.
This is wonderful, thanks for sharing.
Does anyone have "Selenium Simplified" by Alan Richardson?
Could someone upload "Game Scripting Mastery" by Alex Varanese?
I'm the one who posted that.
Nope, it's a .7z (I had to change the extension because it wouldn't let me upload it otherwise) with a bunch of PDFs, IIRC.
Anyone have a pdf for POSIX.1:2008?
, Foundations of Agile Python Development (2008).pdf
Upped: Foundations of Agile Python Development (2008)
Request: Data Structures and Algorithms in Python