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DM advice? Anonymous 16/07/21(Thu)09:02 No. 107260 [Reply]
107260

File 146908453116.jpg - (721.72KB , 1000x1127 , 62.jpg )

I've been playing d&d (mostly 3.5 and some homebrew) for a while, and after my last session i decided i wanted to try something new. i think i want to try being a DM. I started writing a campaign, and i have the main stuff down, but i'm still a little lost in terms of what it takes to be a good DM. I know not to try to get players to take a specific path, because players will always fuck up all of the DMs plans (as i and our group have done, many times), but... what else?
and what else goes into making a good, memorable, complex, story /and/ combat driven campaign?

any advice and thoughts would be greatly appreciated

image not related


1 post and 1 image omitted. Click Reply to view.
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Anonymous 16/07/21(Thu)22:39 No. 107321

*Missing verbs and typos, ffs


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Anonymous 16/07/22(Fri)00:50 No. 107325

Know your players and what their characters enjoy doing and tailor those things into the campaign. Ask them about what their PCs either hope to accomplish or want to do and build part of the campaign around those, weave them into the overall story arc and don't solely concentrate on just the underlying mega-plot.

If the players feel like part of the campaign world and their actions have real impact (for good or bad), then both they and you (as DM) will have that warm fuzzy feeling of a great, enjoyable campaign.


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Anonymous 16/08/17(Wed)17:10 No. 108387
108387

File 147144663918.jpg - (227.84KB , 900x1200 , g20160920.jpg )

Just take it easy and enjoy it.




Game Mastering resources/references Anonymous 16/08/10(Wed)04:26 No. 108119 [Reply]
108119

File 147079596782.jpg - (107.07KB , 800x501 , gygax.jpg )

What are some of the best books or articles on all aspects of Game Mastering/Dungeon Mastering? This is not a request thread. Please share titles/authors and why they are must have books. Thanks /tg/ !


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Anonymous 16/08/10(Wed)07:55 No. 108122

Lazy Dungeon Master

All of the Chris Perkins articles
https://drive.google.com/file/d/0Bx6NdGyHon62Z25peDdTWndFOE0/view
(There are more of these specifically but I can't be bothered to find 'em)


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Anonymous 16/08/10(Wed)09:00 No. 108126

>>108122
Goto the D&D website and in the search articles box type in or paste "Iomandra" and all those article by Perkins will be accessible again


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Anonymous 16/08/15(Mon)12:10 No. 108311

>>108119

I heard the Dungeon World Core rule book has some excellent information/advice on game mastering. I still havn't gotten it yet to check though.




So I've become foolish enough to write an rpg Anonymous 16/06/12(Sun)10:09 No. 105384 [Reply]
105384

File 146571897250.jpg - (91.47KB , 636x460 , trex.jpg )

And I'd like to try something that hasn't been done to death (i.e. heroic fantasy, grimdark future, bitchy vampires etc). However I don't want it to be so niche no one would ever play.

And thats what brings me here. What would y'all like to see that no one's done (or perhaps that no one has done well? Cthulhu worshiping Luchadores? Zombie pigs?


9 posts omitted. Click Reply to view.
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Anonymous 16/06/29(Wed)00:39 No. 106073

Even though more people have jumped on it lately (probably thanks to the likes of Fallout, Atomic Robo, Thrilling Adventure Hour and the like), I'm thinking about Pulp/Atomic/Raygun Gothic style Science Fiction stories (pulp/golden age of comics/sci-fi through later 1960s). That would be an interesting basis for a game, no? The clean look of old school sci-fi, mixed with a curious sense of wonder that's been all but discarded from the genre (in favor of GRIMDARK and dystopia, no less.) Of course, hilarious vintage racism is always optional.


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Anonymous 16/07/03(Sun)01:30 No. 106268
106268

File 146750220170.jpg - (41.31KB , 533x355 , nigel-bruce-suspicion-2.jpg )

Would this adventure setting include generous sandbox design rules and feature many delightful random tables?


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Anonymous 16/08/08(Mon)04:26 No. 108029

So, effendi, did you ever decide on a setting?




Top Heavy Hookjaw 16/08/04(Thu)02:45 No. 107864 [Reply]
107864

File 14702715437.jpg - (13.48KB , 300x225 , th.jpg )

>>107859

Found one that seems to be intact:

http://www70.zippyshare.com/v/BdaU5PT4/file.html


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Mageguru!1mpu.dpn.g 16/08/04(Thu)10:33 No. 107871

>>107864

Nope - FAIL
Same issue.
Come back when you can post to the correct thread.


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Mea Culpa Top Heavy Hookjaw 16/08/07(Sun)01:50 No. 108003

Huh - it looked okay, but then that's what I get for trying to post while tired. Explains why I boned the thread post too...I'll not be doing that again.

No reason to be rude, good sir - we're all gentlemen pirates here.




Shop generator for FFG Star Wars games MacKenzieHnC 16/07/28(Thu)04:00 No. 107607 [Reply]
107607

File 146967124544.png - (62.94KB , 251x243 , dice.png )

Hey /tg/,

So this is a Java program I made for a buddy cause he was spending hours on the shopping portion of Edge of the Empire, and he wanted something that would speed up the process.

You pick some settings and it will roll for every item from every source book that you select from (as in you can tell it not to use items from SoF or AoR or whatever you want). It then generates a shop based on the items it rolled for. You can also add in custom items or edit existing items.

You can even create specialized shops. For example, one of the defaults I made is a bar named "The Scruffy Nerfherder" which specializes in Drugs and Consumables but has a significant difficulty increase for all other types of items. You could even make a Landspeeder/Brawl/Droids shop if you wanted!

I even added in a feature for people who play online (TableTop Simulator, Google Hangouts, Skype, etc.) where the GM can save the shop they create, so they can email it to their party. This way, everyone can have the same shop in front of them (you can even add in flavor text to the shops!).

Lots of other cool features, but overall it's a pretty simple idea.

I'm including the link to the FFG forum I originally posted it on for download (which has the source code as well, so any programmers can double check that I'm not up to anything). Let me know what you think or if you have any questions.

Happy Gaming!
Message too long. Click here to view the full text.


3 posts omitted. Click Reply to view.
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Anonymous 16/07/29(Fri)19:42 No. 107668

>>107646
As much as I hate to bring Reddit up.
The Star Wars FFG would probably be interested.


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MacKenzieHnC 16/07/30(Sat)04:31 No. 107683

Surprisingly they weren't super interested. I got like 10 views and then it dried up. The first version on the FFG official forums got like 2,500.


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Anonymous 16/07/30(Sat)09:46 No. 107706

It's always best to post useful stuff like this right on the FFG forums. r/swrpg is a dead zone, nothing but people posting pictures of their crews and asking the same four basic questions about the system.




F.Y.I. - Page 5 missing Anonymous 16/07/25(Mon)14:36 No. 107464 [Reply]
107464

File 146945019164.gif - (20.29KB , 122x185 , weg40011.gif )

It is in fact, WEG40011 - Starfighter Battle Book: X-Wing vs. TIE Interceptor Page 5 is missing, there is a duplicate of page 8 in its place. The numbers are in Roman Numerals.


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Question Anonymous 16/07/30(Sat)05:58 No. 107690

I wonder why this isn't on the "front" page?




The Coral Coast Joseph 16/07/17(Sun)06:42 No. 107088 [Reply]

(I know the photo sucks, sorry!)
So I read alot of Pathfinder books, and I enjoy making my own worlds so this is what I have come up with using what I've read from those books. This is a tiny piece of much larger map that I have made that I felt like sharing. If you enjoy it I'll add more !
Welcome to the warm waters of the Coral Coast, to the right we have the budding frontier lands, lawless and free, settlement attempt to carve out their own nations and pirates patrol dangerous waters for their next mark.
In this area we have.
Fellic: A small coastal frontier village located at the bottom of the northern woods. (Bloomwood) Unaffiliated to any nation Fellic serves as a gateway into a wild land filled with untapped potential and a home for those tired of the seas, allowing an unbiased stop for any to resupply.
Rise of Thiclin: Creasing the coast south of Fellic is a collection of rolling hills know as the Rise of Thiclin, home to wondering bands of hill giants that stumble about most of the year finding food and pillaging where they can. Once a year they gather in a valley to celebrate their survival of another year. This celebration normally involves drums and load stomp-dancing which can be heard miles away.
The Brazen Fields: Just south of the Rise of Thiclin is The Brazen Fields which are baked into a golden brown by an unforgiving sun beating down on its land. Scattered in its high grass, one can hear the laughter of stalking gnolls, whose nomadic tribes travel the lands in ever search of prey to feed their packs. Dinosaurs roam through, making large packs of imposing herbivores, while carnivores hunt those who do not. Here is a land filled with savagery and primal instinct waiting to burst at any moment.
Alken, The Primal Heart: Within a lone wood set aside from the the larger Witchmyre forest is the Druid conclave of Alken, saurian worshipers and protectors. These primal druids protect their borders from those who would disrupt the balance of the Brazen Fields. Riding atop Triceratops, Utah-raptor, or even Stegosauri compainions to keep their domain from the scavenging Gnoll tribes that roam their lands. Vil'Krec , the current ruler of Alken, keeps most of these tribes in check on over hunting in their lands, but there are some that contest their power. Leu-klin outright ravages the lands of Alken much to Vil'krec's dismay and the shamen fights with the growing power of the gnolls daily. While the current high shamen Vil'krec has been in power the last twelve years, it is almost time to crown a new ruler. Every four years the tribes gather together here in Alken to renew their pacts with their charges and place upon the Suriia Throne a new high priest to lead them into the years to come
Blistering Bog: Scarred with large boiling tar pits that can shear the flesh straight from any creature that is unlucky to fall into them, while the rest of this hellish marsh is Message too long. Click here to view the full text.


6 posts and 1 image omitted. Click Reply to view.
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Anonymous 16/07/21(Thu)01:33 No. 107244

GIMP is free, but like Photoshop, it has a high learning curve.


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Anonymous 16/07/26(Tue)05:53 No. 107506

How does Paint.net compare to GIMP?


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Anonymous 16/07/26(Tue)11:51 No. 107518

>>107506
Never used it so I can't be of help there; I've only used Paintshop Pro (When JASC owned it) and Photoshop.




Pathfinder Hell Vengance Files CaesarCzech007 16/07/22(Fri)19:40 No. 107347 [Reply]
107347

File 146920923759.jpg - (82.57KB , 750x750 , Bolton Food.jpg )

does anybody here have the files from

Pathfinder Adventure Path: Hell's Vengeance ?
preferably in pdf.

I got the first part but the i cant find the other six on net.


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Anonymous 16/07/23(Sat)02:49 No. 107359

Only the first five installments were published in pdf format. Next one on 04/08. Here you go :
https://mega.nz/#fm/fZMA3BaR




Aviz Portuguese Army and their enemies List 1494-1578 Anonymous 16/06/16(Thu)20:59 No. 105589 [Reply]
105589

File 146610359655.jpg - (46.75KB , 698x374 , Biombo nan-ban (detail).jpg )

Does anyone has a list of Portuguese armies at home and in the colonies and their enemies (Spain, Morocco, the Ottoman Empire, sultans of India etc) for any wargame?

I'm looking for research and inspiration for my RPG focused in Portugal in their 1500's.


2 posts omitted. Click Reply to view.
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Anonymous 16/06/23(Thu)12:36 No. 105860

>>105834

Can't go wrong if you want an Age of Discovery epic with THE Age of Discovery epic.

http://sacred-texts.com/neu/lus/index.htm


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Anonymous 16/07/21(Thu)19:01 No. 107309

>>105834
I am portuguese speaker, yes.


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Anonymous 16/07/21(Thu)19:03 No. 107310

>>105717
Thanks kb. I'll look into it.




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