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/zom/ - Zombies

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ggg g 12/12/11(Tue)20:41 No. 4107 ID: 903f5f [Reply]
4107

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Vorsicht vor Erika Triller in Remscheid


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Shambler 12/12/20(Thu)20:51 No. 4143 ID: a30638

Details zu der?




Doomsday Defined Shambler 12/12/16(Sun)12:07 No. 4132 ID: eb4228 [Reply]
4132

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Doomsday Defined - Exploiting the System, Religion,
The occult, and the agenda of the foreign invaders
Primarily regarding the Coming Undead Uprising
Part 1: http://www.youtube.com/watch?v=VAqdvjGG_CU
Part 2: http://www.youtube.com/watch?v=dnXLso1BVig
Part 3: http://www.youtube.com/watch?v=mkuRl5vnyCM


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Shambler 12/12/17(Mon)00:04 No. 4133 ID: eb4228
4133

File 135569908084.png - (164.63KB , 300x240 , 300px-BH_LMC.png )




Zombie Nomenclature Shambler 12/11/13(Tue)07:38 No. 4004 ID: 435599 [Reply]
4004

File 13527887118.jpg - (124.32KB , 960x741 , 386035_277159265657595_249751841731671_812689_8309.jpg )

I propose that we here in /zom develop a basic naming convention for quickly identifying hostiles in the field. This could help in coordinating and unifying discussion both passive and strategic regarding the general zombie threat. We should use general criteria to help differentiate them, things we have learned to identify thru games, movies, and other media. Once we establish the most common types and criteria, then we can formulate a system for naming them.

Examples of naming parameters: Ambulation [lurker, crawler, shambler, walker, runner] ; Physiology [undead, infected, drug slave, parasitic host] ; Numbers [Loner, Pair, Set: 3-4, Group:5+ , Swarm 12+, Wall 30+, Horde 100+]

Thoughts?


2 posts and 1 image omitted. Click Reply to view.
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Quetzalcoatl 12/12/10(Mon)08:56 No. 4104 ID: d2f498

Good Idea..didn't you just create this system of nomenclature by listing all that you just did? How else can it be expanded on?


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Shambler 12/12/13(Thu)09:33 No. 4111 ID: 435599

>>4104
We need to refine and standardize the process of calling them out on the battle field. I like that poster there, good representation of the general threat levels.


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Shambler 12/12/16(Sun)09:35 No. 4131 ID: eeb452

Rolling




ZOM NETWORKING Tipmark!!R1MJMvZGWz 12/12/10(Mon)06:41 No. 4099 ID: 0c4f7f [Reply]
4099

File 135511811683.png - (3.00KB , 150x150 , OneFlag.png )

Good afternoon fellow zom-tards.

I've made a post sometime before now about the declining popularity of this board and have opted for a way to keep in touch with those who view this board then continue on with their lives.

As a mishmash of a social thread and the traditional zombie theme, we should keep ourselves connected for many reasons, be it that the apocalypse comes around and we need friends, or we just want to stay connected with others that have similar interests.

My own skype is nourthecomsat.




Light aligned undead Carliro 12/11/15(Thu)16:12 No. 4013 ID: 2bced2 [Reply]
4013

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I'm sick of dark zombies. I like light aligned villains, and since light in fantasy tends towards order, why not light-aligned undead?

The closest thing I found was the Black Lantern Corps, which, despiste the name, seem to be always glowing with white light for some unexplained reason.


1 post and 1 image omitted. Click Reply to view.
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Shambler 12/11/17(Sat)17:28 No. 4015 ID: fe7854

Explain more. Black Lantern corps where powered by black energy. They would reanimate the dead, but they would come back very much evil and intelligent, even malicious towards their family, friends and lovers.

That said, are you intrigued by good zombies or neutral zombies blessed with divine energy or evil flesh devouring zombies dressed in priest garb with halos and white light auras? (the latter being closest to black lanterns)


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Carliro 12/11/19(Mon)13:00 No. 4020 ID: 2bced2

Any zombies associated with light/holy energies. They can be of any alignment, though prefferably evil.


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Shambler 12/12/08(Sat)06:56 No. 4094 ID: 09b244

i am legend.<spoiler> basically the zombie vampires are possessed by a virus that mutates and then they are the good guys and the protagonist turns out to be the evil one randomly slaughtering them all.




/zom/'s decline? Shambler 12/11/22(Thu)16:27 No. 4027 ID: 0c4f7f [Reply]
4027

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Seems like zom has slowed down considerably.
What could we do to bring back the numbers of this forum?


11 posts omitted. Click Reply to view.
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Noahsan 12/12/05(Wed)08:00 No. 4081 ID: 11d3c8
4081

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https://7chan.org/zom/src/131694646982.png

and what I found via google


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Shambler 12/12/05(Wed)08:57 No. 4082 ID: d74f7f
4082

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>>4081
Only v4? Here, have v5.


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Shambler 12/12/08(Sat)06:42 No. 4093 ID: 6097dd

Back ta top with ya scurvy dog!




Shambler 12/11/27(Tue)07:52 No. 4041 ID: b46fe9 [Reply]
4041

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So, anyone here play DayZ? What servers you commonly play on? Any good stories?


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Shambler 12/12/05(Wed)20:13 No. 4087 ID: 8d1138

I hope millions of dollars and brilliant ideas are put into this game. It looks promising now but there are a thousand ways to either screw it up or make it awesome.


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Shambler 12/12/06(Thu)04:40 No. 4088 ID: b46fe9

>>4049
Well, they're switching the server architecture to more of an MMO model, where collision, pathing, and everything is handled by the server, and not by the client. This should kill a lot of the bottlenecks people are hitting with their CPUs and reduce the generally glitchiness of movement and collision. This will mean that your game experience is going to be more dependent on the speed of your internet connection. The DayZ crew are getting the valve team to help them with security(preventing hackers). There may (very tentative may) be an alpha out this month


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Martin+Grim 12/12/06(Thu)17:57 No. 4090 ID: 435599

>>4088
Where will be the best place to purchase the game directly when it comes out?




Shambler 12/12/03(Mon)14:24 No. 4062 ID: 00adbc [Reply]
4062

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Я вас Японцы ненавижу вы козлы!




Martyn Grim 12/01/10(Tue)05:31 No. 2361 ID: f295cc [Reply]
2361

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Your minding your own business...scrolling and fapping at near inhuman levels...when zombies crash through the window!! All you have are your wits and your immediate battle station.

Post pics of your battle station.


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Shambler 12/08/26(Sun)19:39 No. 3677 ID: 2939f1
3677

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Shambler 12/11/24(Sat)03:22 No. 4036 ID: 3ea724

yahoo??


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maninahat 12/11/26(Mon)23:02 No. 4040 ID: 88311c

>>3362

You could do with some more books on that shelf.




Shambler 11/09/29(Thu)08:25 No. 881 ID: 3447cc [Reply] [First 100 posts] [Last 50 posts]
881

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make your choice


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dark+weedlord+420 12/11/18(Sun)05:22 No. 4018 ID: 62f2d1
4018

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>F
>polymer frame semi-auto 12-gauge
>polymer frame semi-auto 9mm
>16" bludgeon device with optional skull-pick
>a throwable hatchet that has multiple uses and won't accidentally kill you or a friendly


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Shambler 12/11/24(Sat)10:56 No. 4038 ID: 48230b

A and F are fairly solid choices. Both have firearms with common ammunition types, the kukri and hatchet are very versatile tools, the warhammer isn't particularly ideal to use as a crowbar but it's better than your fingernails for trying to pry things open, and the grenade is a lot more reliable than a bullet for suicide (seriously, kiss the grenade, you can't miss, people have managed to miss with shotguns in their mouths and it isn't pretty).


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Shambler 12/11/25(Sun)18:35 No. 4039 ID: a7c550

F - A spare melee weapon/utility tool is more essential than anything else in my opinion. And no, I won't be dual wielding them, but I will be ridding myself of the primary weapon at the first opportunity that benefits me.




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