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/vg/ - Video Games
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18/11/27(Tue)23:08 No. 145466 ID: ee01aa
145466

File 154335652684.jpg - (12.77KB , 300x300 , facepalm.jpg )

What year was the absolute worst for video games?


>>
18/11/27(Tue)23:31 No. 145469 ID: 4c9282

1983. Atari crashed and almost took video games as a whole with it. People were calling it a fad. If companies in Japan weren't willing to take the risk on developing new systems after that we wouldn't have video games as we do today.


>>
18/12/19(Wed)01:57 No. 145486 ID: 9a3b9c

2018


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18/12/22(Sat)02:16 No. 145492 ID: a6c568

2007 that turned vidya mainstream


>>
18/12/22(Sat)09:13 No. 145494 ID: a870df

The year Fortnite was released.


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18/12/27(Thu)16:45 No. 145496 ID: d4b8d9
145496

File 15459255589.png - (725.45KB , 2160x3840 , Screenshot_20181228-004402.png )

Every attempt at this.


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19/02/03(Sun)00:22 No. 145528 ID: fc4b34

>>145469
This is wrong

The "Gaming industry didn't crash", the "Console industry" crashed in the USA

There was no "Great videogame crash" in 1983. USA =/= The world

Japan also didn't "Save anything" as well.


>>
19/02/18(Mon)05:46 No. 145533 ID: b7518b

I feel like sometime in the early 90's the companies gave up making good games because brands were selling more (thanks Nintendo) which is why we had shit like Crash still trying to be shoehorned as a mascot all the way in fucking 97


>>
19/02/18(Mon)23:27 No. 145540 ID: d6ab75

>>145469
it was inevitable that people would continue to develop games because hobbies dont need a means to justify being done. the only thing a crash would effect is a business, and videogames as a hobby would not have died even if quartermunching arcade games didn't take off again


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19/02/19(Tue)09:25 No. 145541 ID: 13ccd2
145541

File 155056475459.jpg - (93.79KB , 1280x720 , RobotsSayNo.jpg )

>>145528
The European market was absolutely laughable in terms of units sales back then. And the games? Goddamn why the fuck were so many of them were horrible pieces of shit?

Companies went tits up faster in the European market because to sell games in Germany you had to translate your title to German. To sell games in Italy you had to translate your title to Italian. Each and every translation amounted to a completely new version of the title as space didn't exist to have multiple languages inside a single package due to limited storage and space of systems at that time. The limited number of sales for each of those unique titles yielded a high rate of failures to make back development costs - too many failures, bye bye developer.

For chrissakes it wasn't until the 90s that computer games in the UK were sold in a packaging that was more elaborate than one or two audio cassettes put in a ziplock baggy lined up on counters, and even then most of the time they just changed from audio cassettes to 3.5" or 5.25" floppy disks.

Europe was never a vibrant market until they gained sufficient memory, storage, and power to have multiple languages in a single title and that happened a fuckload later than 1983.


>>
19/03/06(Wed)18:17 No. 145555 ID: d6341e

2007 i suppose


>>
19/07/03(Wed)04:12 No. 145707 ID: dae63f

>>145469
Either this or whatever the current year is.


>>
19/07/10(Wed)09:12 No. 145711 ID: 75a089

Somewhere around 2011/2012/2013, they all kind of blend together to me.


>>
19/08/03(Sat)17:38 No. 145734 ID: 1f1ccd

Whichever year Halo came out and castrated the FPS genre for years to come.


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19/08/03(Sat)19:27 No. 145735 ID: 5453c2
145735

File 156485325092.jpg - (1.62KB , 126x104 , 156476880563.jpg )

>>145734
The first person shooter genera has always been ass.


>>
19/08/04(Sun)04:02 No. 145736 ID: c80dcf

>>145735
While true, there were some interesting elements being introduced to first person games before its release. Even the early development builds of Halo included a lot of features that were intended to be fleshed out in the final product.

Then Microsoft acquired them and shoved Halo out the door with only the bare minimum of features to meet their arbitrary release date.

You can see evidence of the acquisition fucking up Bungie products best in Oni. The first few levels are really fun and interesting. After that though they became cookie cutter and boring, because that's when Bungie was no longer in control and it was being shoved out the door by Take2.


>>
19/08/16(Fri)01:03 No. 145755 ID: 0b6c03

>>145466
I would say 2016 or 2015. At least nowadays, weeaboo games have dual audio. Back then they didn't even bother to have it usually.


>>
20/10/31(Sat)00:15 No. 146207 ID: 79d660

>>145541
Cry moar, button-mash fanboy.

None of your doom and gloom stopped, for one thing, the existance of a "golden age of Spanish software". Germany with Austria and Switzerland, and even with Best Germany excluded, was a big market in and of itself.

The North American computer ecosystem was also a thing, no matter how terrorized you are by floppy discs.

Not to mention you ignoring the post right above yours that makes clear the irrelevance of your gripes.


>>
20/10/31(Sat)17:37 No. 146208 ID: efe79b

>>146207
Yeah, such a vibrant market they sold games in ziplock bags.

The margins were so thin they couldn't afford to use decent packaging.

You ignoring the 7 posts above yours makes clear that you're eurotrash.


>>
20/11/07(Sat)05:05 No. 146213 ID: 715b23

>>145555
Lost Odyssey. Forza 2, and DMC3 came out that year. It wasn't a bad year despite the global recession happening then.

>>145755
MGSV, GTA V, and Witcher 3 came out then.

2020 is the worst. I can't name any good games from this year.


>>
20/11/08(Sun)00:08 No. 146214 ID: 7030ec

2014


>>
20/11/10(Tue)05:13 No. 146215 ID: 7cb4c3

2021, rpg's are dead


>>
146215 20/11/11(Wed)13:57 No. 146219 ID: e2b141

Nah, Hytale will release in 2021 and it will have RPG elements.


>>
20/11/12(Thu)07:25 No. 146221 ID: 7cb4c3

>>146219
turn based or die nerd


>>
20/11/30(Mon)22:21 No. 146241 ID: 81d13a

2015, when games really started to become political propaganda


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21/01/06(Wed)01:35 No. 146259 ID: 06a4ca

>>145486
>>145494
>>145707
>>145755
>>146213
>>146215
>>146241
I think it's unfair to judge shit made less than ~5 years ago. It's too early to tell what mattered and what didn't.


>>
21/01/07(Thu)11:47 No. 146260 ID: 46343b

Hard to say about worst games. All depnds from mood and gaming skills. Truly say I am not gamer and playing from time on football games here https://www.friv2online.com/football-games like expert goalkeeper.


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21/01/12(Tue)17:02 No. 146270 ID: 857762
146270

File 161046735359.jpg - (298.93KB , 1024x576 , 20180320014531.jpg )

Please look at the title screen for センノキセキ it is a free download on Japanese Playstation 3 store. Thank you.


>>
21/01/29(Fri)22:43 No. 146281 ID: b99c92

>>146213
>2020 is the worst. I can't name any good games from this year
There's DOOM Eternal, Hades, Crash Bandicoot 4, Bugsnax, to name a few.


>>
21/02/28(Sun)05:43 No. 146292 ID: 8a78c5

>>145466
definitely 2020


>>
21/03/05(Fri)12:51 No. 146307 ID: 19df92

>>146281
Point proved. 2020 for sure.


>>
21/03/06(Sat)04:54 No. 146311 ID: ece87a

2006 with the success of the Wii and the (deserved) flop of the PS3.


>>
21/03/26(Fri)10:44 No. 146339 ID: 7cb4c3

Actually this year has been great cause I got a Vita, I have a job


>>
22/08/21(Sun)12:47 No. 146758 ID: 0d44b4


This year 2022 due to Diablo:Immortal. What a trash game with trashier mtx


>>
22/08/28(Sun)13:40 No. 146766 ID: 94380b

The SJW Of Us 2. Yeah, let a pumped up steriod user man woman murderer go after Joel gets killed, and the revenge was for nothing, only because Neil was a cuck, and wanted to fuck Abby in the game.


>>
22/09/07(Wed)14:46 No. 146777 ID: 2e9ee2
146777

File 16625548039.jpg - (66.49KB , 850x850 , bmtg (4).jpg )

The day when Blizzard died.
"Do you guys not have phones?"


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22/09/14(Wed)13:11 No. 146780 ID: 3bc6c6

In my opinion, 2020-22 is the most disastrous year for the video game industry. I think that in the near future developers will be able to release new games that will shake the world. But it will be when everyone stops churning out games according to the ubisoft formula. With https://ilogos.biz/full-cycle-game-development/ I want to make my game without parodies of the existing one.


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22/09/14(Wed)18:02 No. 146781 ID: dd09ae
146781

File 166317132782.gif - (101.86KB , 758x696 , jap_gam_ind.gif )

>>146780
This is why [WE] are superior.


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22/09/19(Mon)07:20 No. 146782 ID: af2d31

I recommend to play overwatch becasue its cool game for play with friends and have opportunity to create own play team. Their goal is to protect squishier heroes such as healers and close-range damage dealers by creating distance, soaking up damage, and eliminating targets who pose a threat. Additional help you can find on https://overwatch-boosting.com/


>>
22/09/24(Sat)11:12 No. 146793 ID: 94380b

Cyberpunk lost its' edge. Still trying to please fans. But, I enjoy it sometimes. Patch it up for about five more years, it might turn better.


>>
Shaman 22/10/01(Sat)01:59 No. 146797 ID: 7eed0e

Ill say 2010 or 2008, I think these are funny because 2009 and 2011+ are seen as some of the best years for gaming with bombshells like far cry 3 and the new cods but 2010 and 2008 were times when people didn't respect gaming,companies didn't put work into them with very little passion, and most of all the games all tried to copy each other with no originality



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