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/fl/ - Flash
  • Supported file types are: SWF
  • Maximum file size allowed is 8192 KB.
  • Images greater than 200x200 pixels will be thumbnailed.
  • Currently 1401 unique user posts. View catalog

  • Blotter updated: 2011-01-12 Show/Hide Show All

Movies & TV 24/7 via Channel7: Web Player, .m3u file. Music via Radio7: Web Player, .m3u file.

WebM support has been added on a trial basis.UPDATE: WebM is now available sitewide! Please check this thread for more info.

Sazpaimon ## Admin ## 11/03/29(Tue)06:31 No. 10538 ID: 7abf39 [Reply] Stickied
10538

File Buttercup.swf - (864.12KB )

Hey guys, guess what?!

I made it so SWF files will now have thumbnails! Never again will you be fooled by lolicatgirls.swf like the fool you are.

Of course, not all SWF files are made the same, so there will obviously be some buggy or nonexistant screenshots. Unfortunately I can't fix them due to the way I created the screenshot maker. So while loops or videos will play fine, many games will come up a little weird. Deal with it.

I also just kinda slapped the Kusaba part of this together pretty haphazardly because I spent so much time getting the actionscript right. I'll fix any bugs if they arrise.


35 posts and 4 images omitted. Click Reply to view.
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Anonymous 13/02/18(Mon)01:44 No. 14861 ID: 992cd9

For example, say that I wanted to make one of those stick figure fighting animations with sound, gradient colors and text speech bubbles.

That goes very fast to make in Flash with a few tweens, keyframes, frames that play audio upon being entered and of course text that enters on a frame and goes away on another. Animations and coloring are put in their own movie clips. All done with a easy GUI.

I wonder how hard it would be to make the same thing in HTML 5. Of course it also have to be of the same quality, with vector graphics.




Homicide ## Mod ## 10/10/18(Mon)18:44 No. 9003 ID: 8decbc [Reply] Locked Stickied
9003

File z0r-de_1710.swf - (524.28KB )

Furry flash is still b& from /fl/.

/fur/ accepts .swf uploads.


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Anonymous ## Admin ## 11/03/27(Sun)19:06 No. 10523 ID: 421856

This now includes the furry text adventures shit.




Anonymous 10/08/21(Sat)13:47 No. 8455 ID: c4c81d [Reply] [First 100 posts] [Last 50 posts]
8455

File 011.swf - (501.46KB )

ITT: Flash that are probably not appropriate to listen to loudly at 6 AM but you're too tired to care because they're so awesome so you listen to it looping for like 2 hours without realizing it.


216 posts and 102 images omitted. Click Reply to view.
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Anonymous 14/09/18(Thu)05:02 No. 16033 ID: f99a3d
16033

File welcome_to_the_machine.swf - (5.73MB , welcome to the machine.swf )

I always seem to be mesmerized by this flash, and the song fits quite well.


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Anonymous 14/10/01(Wed)08:19 No. 16101 ID: e64cb9

>>16033
What is the name of the song?


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Anonymous 14/10/02(Thu)09:38 No. 16106 ID: 71d36c

>>16101
It's the theme for shiver star in kirby 64. Fond memories of that game.




Anonymous 14/10/02(Thu)08:40 No. 16105 ID: b6a84f [Reply]
16105

File 7_30_14.swf - (260.36KB )

test




Anonymous 13/10/13(Sun)06:23 No. 15298 ID: dfdc23 [Reply] [First 100 posts] [Last 50 posts]
15298

File ps3.swf - (657.41KB )


201 posts and 34 images omitted. Click Reply to view.
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Anonymous 14/09/30(Tue)00:31 No. 16093 ID: f221e7

Something


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Anonymous 14/09/30(Tue)09:38 No. 16096 ID: 374977

yeah, now it's

show us your butthole
or shut up your mouth hole


>>
Anonymous 14/10/02(Thu)04:52 No. 16104 ID: d67e18

>>16096
I also agree we need more -8 butthole.




Anonymous 14/03/01(Sat)09:21 No. 15474 ID: dfdc23 [Reply] [Last 50 posts]
15474

File ppppu.swf - (2.30MB )


70 posts and 8 images omitted. Click Reply to view.
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Anonymous 14/09/26(Fri)23:43 No. 16080 ID: de8243

>>15934
Well you could try and go for it, be worth a shot.


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Anonymous 14/09/30(Tue)14:22 No. 16097 ID: 774ed1
16097

File ppppuWiiU2_SceneSwitchv2.swf - (3.41MB )

Modified >>16072 to the specifications of >>16075
spacebar toggles whether characters are allowed to switch automatically.
S, D, R, and P are used to select a specific character and locks it to them.
Also added a few of gscot's more recent modifications (an animation from Peach and Samus)


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Anonymous 14/10/02(Thu)01:34 No. 16103 ID: e0f0f6

>>16097

This is most definitely the bestest one I've seen so far. I've been waiting for this for weeks, I love you <3




Flash Game Modification Thread Anonymous 14/09/28(Sun)06:12 No. 16084 ID: 5c6e36 [Reply]
16084

File LarrysWildWaterRide.swf - (745.87KB )

Because I couldn't find one, and wanted to show off this SWF.


1 post omitted. Click Reply to view.
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Anonymous 14/09/28(Sun)18:54 No. 16087 ID: 5c6e36

>>16085
Appropriate?


>>
Anonymous 14/09/28(Sun)19:21 No. 16088 ID: 26ad59

>>16087
I mean, how can a cucumber educate the young ones about Christianity? A sentient cucumber implies that it evolved from a non-sentient fruit.


>>
Anonymous 14/10/01(Wed)15:32 No. 16102 ID: d8e279

>>16088
Personally, I thought the whole killing spree thing was rather unchristian.




Anonymous 14/09/10(Wed)10:43 No. 15956 ID: b81500 [Reply]
15956

File Data_2.swf - (2.67MB )


11 posts and 2 images omitted. Click Reply to view.
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Anonymous 14/09/21(Sun)10:52 No. 16057 ID: 098037

>>16056
Nevermind, I'm an idiot and I figured it out.


>>
Anonymous 14/09/29(Mon)11:08 No. 16090 ID: 737e1a

so how do you get the endings?


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Anonymous 14/09/30(Tue)03:16 No. 16094 ID: 098037

>>16090
I've managed five, I think that's all there is. I think.

You get the sex bot ending by being forceful to the end without losing, coaxing her into helping with the research using the paths, basically be persuasive. You get the rape ending by choosing certain paths(yeah, not helpful, but I forgot specifically, this isn't like JSK games where you need to strictly stick to a specific path of choices to reach a given ending, it's broader than that)that are forceful.

And there's a lovey dovey and rape ending for Rock when you get the blue helmet on the title screen and click it, depending on which of two dialogue choices you pick. The ending I was struggling to fine was the rape ending of the two, because I forgot about the choice.

Not sure if there's any other endings.




Anonymous 14/09/17(Wed)02:44 No. 16019 ID: 589102 [Reply]
16019

File Flandre_Game.swf - (1.02MB )


>>
Anonymous 14/09/17(Wed)06:23 No. 16020 ID: 0f950c

126
3:23


>>
Anonymous 14/09/28(Sun)18:19 No. 16086 ID: 932fa8

>>16020

237

8:12


>>
Anonymous 14/09/29(Mon)05:33 No. 16089 ID: c9956b

135
4:10




Flashbulb Anonymous 14/09/16(Tue)12:12 No. 16016 ID: 0e3049 [Reply]
16016

File MechanicalHornedHorseAssault.swf - (2.97MB )

I've been working on a SWF editor, Flashbulb, and it's mature enough that it's ready to share. Instead of messing files up with decompilers, you can now edit them directly. Import and export sound and graphics, change the framerate and background color, remove unwanted dongs, even mess around with Actionscript 3 variables. It's still a long ways from being finished but quite useful as is.

Here's a wall of text describing what it is:
http://www.xeloh.com/view?p=About_Flashbulb

Download it here:
http://www.xeloh.com/view?p=Releases

Obviously it's coming from an untrusted source and could be malware, so upload it to Jotti if you're worried about it (virusscan.jotti.org). The choice is yours.

There's another swf-related tool in the utilities section of my website. It raised a complete shitstorm when I brought it up elsewhere, so I'm just going to glaze over the fact that it's there.


4 posts and 2 images omitted. Click Reply to view.
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Anonymous 14/09/26(Fri)17:37 No. 16079 ID: 0e3049
16079

File LanksBurralBeet.swf - (1.32MB )

I think once the machine-code assembler is working I'll focus on getting vector art tags to export/import to/from SVG files. It'll be a pain (nonstop unaligned bitfields, screw up a single bit and everything goes up in flames) but not nearly as big a pain as Actionscript.


>>
Anonymous 14/09/27(Sat)05:47 No. 16081 ID: f99a3d

>>16076
Intentional corruption, huh?

I'd love to use that in flash games, and also see someone like Vinny from Vinesauce stream corruptions made from this tool. (sorry if this sounds like advertising, it's not i swear)


>>
Anonymous 14/09/27(Sat)09:51 No. 16082 ID: 0e3049
16082

File Click_here_to_Zalgo.swf - (4.70MB , Click here to Zalgo.swf )

>>16081
Yep, I got the idea from Vinny's videos. I have doubts that I could cause the interesting gameplay glitches of his tool though. Corrupting Actionscript usually just results in a broken file. I think I'm limited to just messing up graphic and sound data.




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