There's a new /777/ up, it's /Trump/ -
Make America Great Again! Check it out. Suggest new
Movies & TV 24/7 via Channel7:
.m3u file. Music via
What's this? Just a compiled list of resources silly!
(Also, check out the book thread, lots of lovely stuff)
Ask newbie/where to begin questions in this thread!
http://www.codeblocks.org/ (great IDE for C/C++ and supports many libraries, cross platform)
http://notepad-plus-plus.org/ (good for scripting languages)
http://www.gnu.org/software/emacs/ (great editor with large learning curve)
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I just started learning programming with C as my first language.
Where can I get my baby programs corrected and criticized? I'm running into some errors I still can't understand
, Structure and Interpretation of Computer Programs.pdf
I heart /pr/
lets start with a book thread. I have some cached learning.
Does anyone have "Programming in Elixir"?
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Hey I want to rtfm and I don't have the manual can someone upload it?
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Hi /pr/ i need some advice for creating my own chan board
Well I would start with getting what they are called correct.
Pick up, uh, php, python, perhaps some java script.
So what makes your chan different to other chans? Are you bringing anything new to the table?
What programming language should I learn first?
I mean it. Ask them and tell us.
Kind of agree with this.
C is up there with the best and most useful languages to learn, but some aspects will be difficult to someone with no background in programming. Maybe try Java or Python first.
C. I am no expert but it was my introduction to programming and you can't go wrong with it. You don't want something too boring like python as you want something that will keep your interest and I feel like C accomplishes that well while still being easy to learn
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I am trying to use Mednafen, but it says "generic error" every time I try to run a ROM.
P.S. I will explain better the situation when I get replyed.
Peaked my interestbump
I haven't encountered this error so I will just outline what I know since I don't have problems. Mednafen has no GUI, meaning you cannot just run the binary. If you are on Windows, you need to drag and drop the ROM(can be archived aka in a .zip file) on top of the Mednafen.exe and it will open up. Linux users can use the terminal, mednafen romname, ez. You can also use an unofficial GUI like https://sourceforge.net/projects/medguireborn/ which even comes with a Windows compiled server executable for hosting online servers. Most settings are controlled in the mednafen-09x.cfg file found in the emulator folder or ~/.mednafen for Linux, this is where you would for example turn off filters or turn off aspect correction making everything stretched if you want that. To bind controls you would use the hotkey, ingame, alt+shift+1, and press each button twice in succession. 1 can be replaced with 2 or 3 or whatever for whichever controller you want. That said I don't know what the fuck this has to do with programming
Also if it wasn't obvious, Mednafen is more advanced or as I like to call it pointlessly obtuse. I recommend newer users learn to use something like Retroarch unless you specifically want to use the very good online functionality of Mednafen or the primitive but fantastic new support of Sega Saturn (which doesn't have netplay support yet). Oh yeah, RTFM https://mednafen.github.io/documentation/
I love FORTH, every aspect of it and can't find a modern alternative. What do you think about it?
finally, someone else who knows about FORTH.
Hello great Wizards!
Can we have a musl-libc thread?
Static everything is good, example: sta-li linux (http://sta.li/)
( Small & stable & efficient ) code.
hey /pr/ here are some cool open source games i found.
maybe you can use your programming skills to help develop and make these games better.
Okay, I recently switched to Linux... and I'm looking at Qt as an IDE, but I have a bunch of questions:
1) Does anyone have a better suggestion than Qt? I'm not a professional in any sense, I just do this for fun and occasionally for a practical need that I may occasionally have for building my own progs. I've mostly used Basic (several kinds) but I am willing to give other languages a shot from time to time... looking at Python as an alternate lately.
2) What all bits and pieces do I need to make it work? I'm constantly getting surprises when it comes to plugins and other stuff, so I need to have some idea what's involved in simply writing out some code, building a few forms, and the simple task of compiling the damn thing!
3) Can it be used for making games? Frequently, I find it necessary to use a "gaming" language because of the ability to do 3D world rendering, but the only out-of-box lang I've found so far is Blitz3D, which is pretty cool but horribly limited in several other areas. I can add modules, but this seems to be easier in some than others... Irrlicht is my current fave, but if you know of another one that does the same for no cost then I'd love to hear it.
4) Can I compile into Windows-ready *.exe/*.dll files? Linux is great, but Windows is still a thing (sadly), Mac is entirely optional to me as I don't use it.
Also, EVERYTHING must be FREE because I AM BROKE.
Op here... I'm realizing as I look back at my original post that I probably wasn't very clear about a few things, although you did answer most of my questions pretty well. :)
For that the last question (#4), I should've mentioned that most of my progs are simple items that don't tend to use much outside stuff as a general rule, and therefore shouldn't require any retooling if recompiled for a different OS.
#3 is the sticky point though... I simply use a game engine to do live 3D rendering because it's easier than trying to create bullshit charts or anything else. I can just make some code, crunch some data, render it in a 3D world and mess with it that way. (yeah, im weird) I have experimented with game programming before, and I may give that another whirl soon. But what exactly does Qt have built in it for doing 3D world rendering? Irrlicht is optional to me.
>what exactly does Qt have built in it for doing 3D world rendering?
This looks like a promising place to start: http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph.html
Pretty basic stuff... looks like something I can use too! Thanks!