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Movies & TV 24/7 via Channel7: Web Player, .m3u file. Music via Radio7: Web Player, .m3u file.

WebM is now available sitewide! Please check this thread for more info.

Request Thread. comatoast ## Mod ## 16/01/14(Thu)10:07 No. 98039 [Reply] [Last 50 posts] Stickied

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This is now the new, official, request thread for /tg/.

Like any other board on 7chan, any requests outside of this thread will be deleted and the poster may face a temporary ban.

We have request threads to keep the board (in this case /tg/) from getting shitted up with endless requests.
Many of you may be familiar with this but I want to make sure it's noted for any new comers who may have an interest in /tg/.

I, also, want to make something perfectly clear: There will be no flaming, trolling, or shitting up this thread with incipient bickering.
This is not the FailTrain and we should act like it.

I will personally be lording over this thread day and night to make sure everything goes well for the users of this board who want to enjoy the ability to communicate and trade information about their hobbies.

I, personally, do not take kindly to people flaming the users of 7chan with, narcissistic, ramblings about their, myopic, opinions.
These types of flame wars with in the thread will be dealt with and the posters involved may face a reprimand.
Among that, those type of, pointless, arguments also shit up the post and make it harder for requests to be met and heard.
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Anonymous 16/06/29(Wed)00:08 No. 106069

I'd like to second Broken Earth for Pathfinder

#dungeoneers is still alive Roberick 15/09/12(Sat)20:26 No. 90086 [Reply] Locked Stickied

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Howdy folks.

Just dropping in to let you know that #dungeoneers, 7chan's roleplaying channel and other assorted faggotry, is still alive and kicking and that we're looking for more players for the game I'm currently running.

The system is 13th Age, a d20 system made by the lead designers of 3e and 4e that seeks to unfuck D&D and return to the roots, and the setting is a homebrew I came up with.

It is a setting inspired by dark ages europe, but without any empires or kingdoms to centralize civilizations and with demons instead of the huns. The world is dark and chaotic and there is very little communication between the few patches of civilization left, which aren't very advanced. Think of it as a time of living legends and heroes before writing and communication advanced to the point where historians could factually document events and where the living societies are just barely starting to form, but their nascense is threatened by ravenous, unholy demons.

The idea behind this is to give players more agency and to make their actions have a meaningful effect on the evolution of the world instead of it feeling shallow like it does in most pre-established settings since there is no status quo. You can read more about it here http://robworld.wikidot.com/start (Though it is still work in progress).

Does it sound like Points of Light? Kind of, but I intend to do more with it than Wizards did and I remembered PoL existed long after I wrote the core of setting, as most of us who came up with a campaign like this did, I presume.

So, if you wanna join for some irc tabletop games or just to hang out, download an irc client and fill in this info:
Server: irc.7chan.org
Port: 6667
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F.A.T.A.L. doesn't do rape justice Anonymous 16/03/22(Tue)00:47 No. 101663 [Reply]

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So in all these reviews of FATAL I hear it called stuff like "The Date Rape RPG without the Dating" and "rape simulation" so I came in with high expectations that this could cover the mechanics of something that games simply don't touch.

Consensual sex gets addressed in fan works like Book of Erotic Arts for D20 or the "GURPS Sex" manual, but neither touch rape. Which is silly because if anything can be hand-waived into "just co-operatively describe this with flavor text" it's consensual things.

Rules are designed for resolving differences in intent and with all the rules we have for assault (even if grappling is often a more confusing issue than striking) having ones for sexual assault would make sense.

"Rape is not intended to be a core element of F.A.T.A.L." on page 7 is completely accurate here. If it were actually a core element it would actually have some decent rules.

For all the focus on the rape-y atmosphere of the game, it feels like reviewers really have not focused on just how little exploration the act has. So little that it is incredibly disappointing.

In 2000 the rules appear on page 342 of "Fantasy Adventure To Adult Lechery"

In 2004 the rules appear on page 398 "From Another Time, Another Land".

In either case they are easily found searching "Rape roll", a term which occurs 5 times in 1 paragraph and a 6th time in the one after.
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Anonymous 16/05/02(Mon)03:15 No. 103742

FATAL isn't really playable, thus it isn't a game. Ergo, it isn't an RPG at all.

Anonymous 16/06/26(Sun)09:05 No. 106000

Said normies to every traditional gamer.

Klunky to play is not unplayable. Shitty systems get few to no systems but it doesn't make them unplayable. Can say that about shitty video games too.

So who is going to make "GURPS gRAPpEling" so we can get some legitimate sexual combat rules?

Are you f'ing kidding me? TheBlargh 16/06/28(Tue)06:56 No. 106054

High expectations for a "DATE RAPE RPG"? See, people, this is why we rpger's have a bad name in society as satanists and wanna-be rapists! It's because of pond scum like this asshole up there.

Also, I've had friends who have had to suffer from a date rape and I find this jackass's post offensive to no end! Can someone PLEASE BAN THIS DISGUSTING PIECE OF GARBAGE?

Tabletop RPG Music Requests A Dark and Stormy Knight 15/08/12(Wed)03:41 No. 88042 [Reply] [Last 50 posts]

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Haven't been active in a long while, but no matter. I wanted to bring back the RPG music request thread, so here it is.

First off, here's some contributions:
Deadlands Weirld Wailins
Mark Morgan - Vault Archives (Fallout)
Mark Morgan - Planescape Torment
Michael Hoenig - Baldur's Gate 1 & 2

In terms of requests, I'm looking for the Baldur's Gate 2 - Throne of Bhaal soundtrack as well as Dragon Age 1 and 2 OSTs

68 posts and 1 image omitted. Click Reply to view.
docrate 16/06/16(Thu)19:10 No. 105586

Here are two old CDs that were relased in France in the early-mid nineties for Cyberpunk like games. these have been, to my knowledge, long out of print.

Dark Future#1:

here's the english translated tracklist:
1 - Asimov's laws
2 - Seattle by Night
3 - Dogs of War
4 - Golconda
5 - Virtual Traveller
6 - Street Runner Chase
7 - Night of a predator
8 - Falkampf Blues.

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BIRKEBEINERNE Anonymous 16/06/18(Sat)07:22 No. 105660

(very reminiscent of Age of Conan Soundtrack)


Anonymous 16/06/27(Mon)23:48 No. 106045

Thank you very much!

OSR Madness TrueCommander 16/06/27(Mon)22:47 No. 106043 [Reply]

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I hail from Bromania, land of peace, mystery and homie vampires. Peace to all of you and have some of the OSR madness that I've created. Mister Rafael Chandler, James Raggi and others - feel free to borrow from this.


No Appearing - 1.1
Frequency - take a look further, mostly unique
HTK - (1D20)*1D10
Movement - 240" when rolling on skates that produces blazing trail back to the future
Attacks as D10 level freedom fighter
Attacks - 2 attacks per round, one magnet or laser, one TRex head
Saves as Jesus saves
Armor - usually AC 6 (in lotfp that equals 16) but check text
Intellect - Genius Savant
Alignment - Chaotic Improbable but depends
When relevant has magical abilities as any relevant D6 level mage or power user
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World of Cthulhu schblow 15/11/28(Sat)17:17 No. 95896 [Reply]

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World of Cthulhu 1, 2 and 4.

https://1fichier.com/?60iwddckln https://1fichier.com/?g5s9jdb6qk https://1fichier.com/?h1ia0c5puh

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Anonymous 16/06/25(Sat)19:19 No. 105971


Great news! Please keep us updated ;)

Anonymous 16/06/25(Sat)20:47 No. 105974

Thank you for posting Worlds of Cthulhu 3!

Mediafire Neon+Samurai 16/06/26(Sun)05:52 No. 105992

Just waiting on Mediafire to acknowledge that I deleted folders and give me an accurate space count. About 17 pdfs being added.

Aviz Portuguese Army and their enemies List 1494-1578 Anonymous 16/06/16(Thu)20:59 No. 105589 [Reply]

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Does anyone has a list of Portuguese armies at home and in the colonies and their enemies (Spain, Morocco, the Ottoman Empire, sultans of India etc) for any wargame?

I'm looking for research and inspiration for my RPG focused in Portugal in their 1500's.

kb 16/06/20(Mon)02:15 No. 105717

This Osprey book might give you some pointers


And these from the Field of Glory series


If I find any others I'll post them.

Anonymous 16/06/22(Wed)20:20 No. 105834

Are you Portuguese? Would sources in Portuguese be useful?

Anonymous 16/06/23(Thu)12:36 No. 105860


Can't go wrong if you want an Age of Discovery epic with THE Age of Discovery epic.


So I've become foolish enough to write an rpg Anonymous 16/06/12(Sun)10:09 No. 105384 [Reply]

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And I'd like to try something that hasn't been done to death (i.e. heroic fantasy, grimdark future, bitchy vampires etc). However I don't want it to be so niche no one would ever play.

And thats what brings me here. What would y'all like to see that no one's done (or perhaps that no one has done well? Cthulhu worshiping Luchadores? Zombie pigs?

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Procession of the Dead Hermes 16/06/20(Mon)07:42 No. 105727

Procession of the Dead

The PCs are dead. They begin their afterlife journey as ghostly skeletal apparitions in a dark place of randomly-determined nature. They awake with no memory of their past (they might have died shortly before that awakening, or they may have been dead for aeons, in an endless cycle of failing and reawakening (or any other thing). They have just an inner knowledge that they are dead, and that something, or someone, awaits for them. Whether it is something good or bad, they do not know. They know only they have to walk their afterlife journey. The Procession of the Dead.

The waking place might be a seemingly endless bridge made of bones, enlightened only by green-flame skull-torches every now and then, with occasional buildings along the way, but otherwise going into darkness in each direction, including below. Or it may be an ancient-looking dark tomb with claustrophobic narrow spaces, like egyptian pyramids' interiors. Or a seemingly innocent meadow shrouded in a perennial night with no Moon or stars to shed light. A necropolis/cemetery. Or stranger things, always mixing a nightmarish and a quiet-like-death (in appearence) atmosphere.

The more obvious goals of the PCs will be remembering who they are and discovering the source of their afterlife call, but as they progress, there will be more.
There might be the will to spend the eternity of death with their beloved. Or the fall into eternal damnation. The desire for oblivion. Or even the lust for flesh, which may drive a dead one to return to life and, if it fails, will turn it into an abomination that haunts the living.

All PCs will start as somewhat quiet and plain characters, just as ghosts who were awakened but don't know who or what caused it, nor how they are supposed to behave now that they are awake, given they have no desire, except for that drive mentioned above.
The players will choose paths for their PCs (sort of something like classes, races, and backgrounds), and the paths will gradually unlock memories tied to them, as well as related abilities.
For example, a Dead One could have the path of the hunter, of the orphan, and of sadness. It may remember that he tracked game in the forest, and gain the ability to follow tracks. Later, it would remember that he led a sad life (details acquired gradually as the story goes on), and for this reason he developed a stronger willpower (willpower roll bonus), and so on.
The characters grow with the game. Certain memories may end up being apparently contradictory, but it is alright. Death made memories blurred, not everything can be explained.
And with remembering who they were, the Dead Ones will also develop new ambitions of their own. And not just that. A Dead One who takes on a new path of virtue, may slowly develop a celestial appearence and abilities. One who chooses a darker path could become much worse than a ghostly skeleto Message too long. Click here to view the full text.

AnonyPunk 16/06/21(Tue)16:42 No. 105776

Uh, wow. That's a long list of game ideas so niche no one would ever play them.

i suppose it depends on how you intend to write. A full, longish RPG? Tons of time/work for no reward, as far as I see it. IF you do short, super lite things that can be picked up and played as a one-off? Yeah, maybe then.

Personally, I'd like to see a 5E D20 Modern update. Cross compatible with official 5E so users can mix-n-match.

Actually, D&D Superheroes sounds cool too, but you'd have to nix all the arcane magic classes along with the divine. I don't see how a blend of superpowers and magic could really work. So basically D&D setting and races but no magic - supers instead. I might actually play that one.

Anonymous 16/06/22(Wed)07:53 No. 105815

Someone has also mentioned the problems with combat taking forever in play by post in forums and I'm trying to put forth ideas to fix it. Starting with d&d and then maybe expanding into a generic universal system. How does this sound as a starting point: The PC's are done as a single entity for combat purposes and so are bad guys. For example each PC contributes to the parties Hit Points, Initiative and Defenses based on their class. AC is 10, +1 for each PC in light armor, +2 for each PC in heavy armor, with another +1 for shields. If the bad guys beat that, they damage the group who have a pool of hp. Fights are basically roll initiative, both sides choose abilities and actions, roll attacks. One roll determines everything. For example you roll 3d6 to attack, and need to meet or exceed AC. Each PC with Rogue BAB contributes +1 to the roll, each PC with Fighter BAB adds +2. Damage is either low, medium or high die depending on party makeup and options chosen. If you roll doubles you crit. Class powers activate on specific rolls. For example if you roll a 16+ perhaps the Rogue adds his class level to the damage. If you roll evens the Cleric heals 2d6 to the party. This way you only need one party member to do combat rolls, but they can all participate in the story. All powers will be at will or once per encounter. Skill checks could be done the same with each member contributing to the roll. The goal being while you can all roleplay, combat is a quick thing done by whoever is on line at the time, and maybe both he and the DM do an agreed upon minimum (say 4 rolls) at that time. If both part and bad guys are still standing the DM and whoever is online next do more rolls (but really you shouldn't need more than 4).

Newb Question John Dees 16/06/21(Tue)18:10 No. 105794 [Reply]

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Forgive the stupid question but how do I load the full thread so I can search for game titles all at once instead of one page at a time? Thanks for the help ;-)

Searching Wonderer 16/06/21(Tue)19:20 No. 105798

When you go into a long thread, above the first post will be the following:

[Return] [Entire Thread] [Last 50 posts] [First 100 posts]

Click on the [Entire Thread] link and it will open the entire thread for searching.

Newb Question John Dees 16/06/21(Tue)22:41 No. 105802

Thank you for your answer. That's good to know. Is there anyway to load the entirety of the /tg posts into one page for searching? I remember seeing something similar to the [return] [entire thread][Last 50 posts][First 100 posts] at one time but I can no longer find it.

Papercraft board? Acedra 15/03/21(Sat)05:50 No. 79238 [Reply] [First 100 posts] [Last 50 posts]

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Just wondering where the papercraft discussion board went?

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Anonymous 16/06/12(Sun)19:23 No. 105397

Ok, I'm an eedjit, what do I with terrainlinx pdfs? Print them on card or whatever?

an old papercraft trove Anonymous 16/06/16(Thu)18:58 No. 105585

i found this trove searching in the wayback machine the old 7chan boards


missing 2+terra+burned-out 16/06/20(Mon)20:16 No. 105745

What we don`t have here is "Shellendrak Manor", from WWG. We do have "Shellendrak Manor-West Wing", but not the original set. Anybody willing to help?

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