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/vg/ - Video Games
7CHAN TF2 SERVER
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  1. No being a faggot.
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There's a new /777/ up, it's /selfhelp/ - You're Pathetic, We're Pathetic, We Can Do This! Check it out. Suggest new /777/s here.

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Minecraft Technic 1.7.10 Pack deadbabies 15/01/19(Mon)21:07 No. 143678 ID: a2579f [Reply] Stickied
143678

File 142169804159.jpg - (272.71KB , 1264x682 , chk_jschl.jpg )

Looking for people interested in playing a semi-cooperative game of modded minecraft. We're using the 1.7.10 Pack using the Technic Launcher (Yes, you have to use another launcher, but it won't overwrite your other Minecraft installs). You must have a legit copy/license of Minecraft to play. The setup is fairly straightforward.

The server is 24/7 dedicated, regularly backed up to both protect against errors and griefers, and if we get enough interest I will probably enforce a whitelist policy

If interested, please join the IRC channel on irc.7chan.org #ftb. We have all kinds of tech and magic mods to satisfy mostly everyone. You're welcome to co-op with our core group or set off on your own.

This version of the server's been running for a few weeks and is pretty stable. The server itself through vanilla and various modpacks has been running for two years and we could use some new, creative blood who is interested in playing!

For basic information on setting up and connecting the information is in the topic. If you're having problems, deadbabies (me) and DIMT can probably help.

All we ask is that you're interested in having fun and creating stuff. We can help you out with getting set up! Some vanilla experience and modded experience is helpful, but not required.

Java version 7 (not 8!) is required to play. The launcher works on Windows/Linux/OSX.


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15/04/07(Tue)19:15 No. 143970 ID: f5283f

ayyy is this still alive?




GTAV custom rides Rollie 15/04/27(Mon)16:32 No. 144009 ID: b97d82 [Reply]
144009

File 143014516838.jpg - (515.53KB , 960x536 , PGTA538555493.jpg )

post them here


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Rollie 15/04/27(Mon)16:33 No. 144010 ID: b97d82



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Rollie 15/04/27(Mon)16:34 No. 144011 ID: b97d82



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Rollie 15/04/27(Mon)16:34 No. 144012 ID: b97d82





15/03/25(Wed)01:48 No. 143927 ID: ac3cc4 [Reply]
143927

File 142724453964.jpg - (193.76KB , 1024x768 , cWEGSlTh.jpg )

No mater how much he fellatiates people that hate games he won't shut up about, no matter how much he bitches about "right wing dude bro frat boy jocks" ruining his industry, no matter how much he shittalks people exponentially better than he is, no matter how much his tweets and words piss you off, just remember one thing:

This is the man that skipped his grandmother's funeral to play a NES game and - as hinted at in his "Why Do You Love Video Games?" episode - he almost committed suicide, if not for Mario.

>showing an image of a man about to jump off a building
>Because of all the times I've been so low, so down, so weak, so hopeless, so depressed, I couldn't even talk myself back from the brinkā€¦ but Mario always could.


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15/04/20(Mon)23:22 No. 143987 ID: d0c768

>>143980
just because you find a diamond in a shit pile does not mean you clean it with your mouth.


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15/04/20(Mon)23:36 No. 143989 ID: d0c768

>>143964
My extended family opted out of my life at an early age, and my brother and mother are utterly evil.
Not everyone is a normie to whom the rules apply to normally, like you.


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15/04/26(Sun)03:00 No. 144008 ID: 529303

why doesn't he complain about straight japanese cis gendered videomakers ?

he wears all Nintendo shit




15/04/23(Thu)01:07 No. 143991 ID: 444659 [Reply]
143991

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Hello /vg/,
I'm trying to assemble a nice list of little-known games (at least by this generation of gamers) with intellectual stimulation.
Games kind of like Braid, Dear Esther or The Stanley Parable in that they have a deep background story, or they involve philosophical quandaries - but I'm trying to go for more obscure or older games, like Alpha Centauri, Planescape: Torment, Pathologic, etc.

Care to provide some titles? I'd be forever in your debt.


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15/04/24(Fri)09:15 No. 144005 ID: f07fc1
144005

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Not sure if this is what you are looking for but the voice acting is great, the writing is pretty funny, the graphics somehow still hold up on art style alone, and the gameplay is fantastic.


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15/04/24(Fri)16:53 No. 144006 ID: 88d1c1

>>144005


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15/04/24(Fri)16:54 No. 144007 ID: 88d1c1

>>144005
The game seems pretty much ahead of its time. I'll give it a try, thank you.




15/04/08(Wed)01:57 No. 143973 ID: b75f8b [Reply]
143973

File 142845105578.png - (1.00MB , 1024x768 , supertuxkart.png )

My list of great freeware always seems to be expanding.

Do you think there will ever come a day where commercial games actually have to compete with freeware?

I already think I would find it difficult to justify spending money on new games if I had gotten into things with the knowledge of all the great free stuff currently out now.


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asfd 15/04/12(Sun)10:33 No. 143978 ID: 6041bc

what is the second game?does mobas count for free games?dota2 is the only moba that actually let's u play the whole game at first,so it's included in the category at least


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15/04/17(Fri)06:26 No. 143982 ID: f6412a
143982

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>>143978
Secret of Ultimate Legendary Fantasy: Unleashed. Or SoulFu.


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15/04/22(Wed)21:42 No. 143990 ID: aa0258

>freeware
change it to Free/Open Source games and then we'll talk




Dead or Alive 5: Final Round Rollie 15/04/01(Wed)01:24 No. 143954 ID: b97d82 [Reply]
143954

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What do you guys think? I haven't played DOA since 3, so I'm a bit rusty. The graphics weren't as good as I expected, and the stages aren't multi-tiered, but overall I think it's pretty good


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15/04/02(Thu)06:28 No. 143961 ID: b75f8b

>>143959
lol


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15/04/14(Tue)04:15 No. 143979 ID: f86070

Even if you're an absolute DOA fanatic, I'd wait at least 'till they patch online multi in; the price will probably go down at least a bit by then. Charging that much for a game that's objectively inferior to the current-gen console version, and missing content to boot, is a joke.

Also, Tecmo going full retard and threatening to never release titles again unless the mod community "behaves" is absurd. YOUR GAME HAS BOOB JIGGLE PHYSICS, TECMO. BOOB. JIGGLE. PHYSICS. What in the sweet red asshole of Satan's thirdborn son makes them think they aren't a massive pack of hypocrites for saying that?


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15/04/20(Mon)23:28 No. 143988 ID: d0c768

>>143959
I've only ever played one, and it was dominated by combo grapples.




Post your Skyrim Character Here 15/03/01(Sun)13:43 No. 143867 ID: f5a920 [Reply]
143867

File 14252138336.jpg - (273.04KB , 1366x768 )

Do I really need to tell you what to do here?


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15/03/26(Thu)14:43 No. 143943 ID: b2c2db

I wouldn't also mind seeing a change to poisons so that they last a certain amount of time as well, time based damage primarily, but have it stackable based on weapon type, 1 stack for 2h, 2 stacks for regular 2h's and 3-4 for daggers, 2 stacks for arrows and bolts

things that reinforce tropes but keep the balance of powers similar

I don't know if having a .2% increase to effect of spells per skill point would be valid, but might be a good way to keep scaling in line

also give potions a bit of % of life restoration on top of the static amount while one is at it based on skill, enabling superior alchemists to make better healing potions using the same materials in a way that scales, while also giving enemies % stat boosts per level of the character while allowing continuous skill gain as well, something like .1% improved stats or something (just to help emphasize focused differentiation)

I've been playing a lot, hit level 30 or so on two different characters, one with vanilla skyrim the other with all expansions, it's a clear difference in gameplay, but I feel like some improvements could be made regardless, and while one is at it, make axes have a chance to bleed targets much more than they already do, make criticals do more for daggers, give daggers the critical chance via bladesman perk, but as 1.5X that of swords and reduce the backstab damage to 12X damage instead of 15X from the sneak perk for instance perhaps (or not)

also, is there any potential for cross-skill requirements? something playing along the system that gives 2h conjured weapons bonuses based on 2h skillset + conjuration skillset I wouldn't mind seeing weaker crafted ammunition variants of different effects, poison arrows batches, thrown weapons with a new class of skills that staves are also used udner (thunder-bolts), and grenades for alchemists

the alchemist's grenades for instance could do stuff like spawn a certain number of arrows from an explosion that hit random targets or something, using archery as boon as well as alchemy, or daggers etc etc etc, the bombs themselves requiring a number of these things, so you have shrapnel weapons

enchanting could also be used to help empower the level range of certain illusion spells like calm, fury etc and summoning conjuration skills or something to make them more competitive
Message too long. Click here to view the full text.


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15/03/26(Thu)15:09 No. 143946 ID: b2c2db

Youtube - Toggle Video
  oh and another thing for spears, make a lance class, make it horse only or at least swing very slowly

if you've ever wanted to do a shock charge on a big monster of a beast like in all the stories this would be it, make it spear class and 2h, perhaps allowing spear to be like 1h's in that it can spear/shield combo or be used as a 2h if not used with anything else in conjunction with the spear and shield combo being much more limited to forwards/backwards type attacks whereas the 2h spear side smashes could be a jab to the side of your own screen, or coming from that side into the enemy, making the spear able to go around defenses a bit like a dagger stab(some melee nuance)

but I guess if I ever wanted these I'd have to do them myself, I guess this is quite a list, I think it'd make skyrim better though, and if there's different body parts being hitboxed or if it's possible, relying on this for slightly individuated bodily attacks, so that for instance, damage is done semi fallout style (not with broken arms etc necessarily but just hp damage calculations) using like 50-70% of the total armour value of your gear and 200% of that particular region's armour gear piece so that a mix and match system could be in place where lighter gear gives stamina bonuses, heavy gear gives health bonuses and mage gear gives magicka bonuses or more slot individuated stuff innate to the armour type (global armour % increased for heavy chest, forward smash attacks boosted for using helmet, penalties for side hits, the opposite for light armour) and not just enchants, so you could have full plate with light boots and bracers for instance

making your armour selection more varied in type but still yielding boons and reasons to use them for your character making differentiation really really really meaningful, and for hits based on area to mean more and really change combat styles, certain things like giants could just use the old system of course if it required some overall changes to the system, by making everything identically armoured for a giant or dragon or mammoth, but also allow for targeting of wings and tail to do a lot less damage, the head to do less in fact etc, the body shots to do more

more complicated yes, but I'd say something like this would allow for some crazy cool shit, add in survival mods that are already in place and you've got a freelancer/real man-at-arms mod, cold resist for light armour, fire resist for heavy armour, lightning resist for mage clothing etc

the calculations might kill the computer or crash the game I guess, but I can dream


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15/04/20(Mon)23:17 No. 143986 ID: d0c768

>>143946
At that point, you might as well be playing mount and blade. Its combat is infinitely more engaging, even if its superfluous RPG elements and cliched story aren't as 'fleshed out'.

And no dungeons.

Oh the humanity.




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15/01/22(Thu)06:19 No. 143701 ID: b75f8b

>>143700
8chan has been around for over a year actually, but they didn't start getting big until five months ago when jewt pissed everyone off.


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15/01/24(Sat)08:28 No. 143716 ID: b4ce36

>>143701
That sounds familiar.


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15/04/12(Sun)08:04 No. 143976 ID: b2c2db

I have a copy of alien versus predator 2, the old sierra game


I actually managed to find some servers and play it a bit with other people years and years ago, holy shit was it crazy




Netplay 14/06/18(Wed)06:01 No. 142805 ID: 114d7c [Reply]
142805

File 140306409275.png - (60.77KB , 640x464 , Well, well.png )

So we've had this IRC channel for setting up internet games for ages now but I'm such a lazy jerk and afraid of not introducing it in just the right way that I never make threads for it.

Check it out sometime if you wanna play some games with your fellow 7chan pals:
irc://irc.7chan.org/netplay

Emulated video game netplay is of particular interest to us but we play plenty of games native to other platforms too.


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15/01/19(Mon)00:45 No. 143675 ID: b75f8b

Bump goddamnit.


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15/02/10(Tue)03:49 No. 143792 ID: b75f8b

Sho' do love me some netplay.


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15/04/02(Thu)02:18 No. 143958 ID: b75f8b

Bump for glorious netto games. We've been playing some OpenRedAlert lately. Perhaps you'll join us, anon?




Source 2 Announcement 15/03/04(Wed)05:13 No. 143869 ID: f99a3d [Reply]
143869

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So Source 2 was just announced by Valve at GDC. And it's supposed to be free to devs. What do you think we'll see with this new engine? What could possibly arise?

Perhaps, after all these years, HL3?

https://steamdb.info/blog/source2-announcement/


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15/03/23(Mon)18:07 No. 143920 ID: 89d01e

itll only take another 20 years


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15/03/24(Tue)17:40 No. 143926 ID: 426f9e

I think Half Life is going to be used by Valve as a means of promoting something else.
HL1 got them started. HL2 played a major role in promoting Steam. I think HL3 is going to be released whenever Valve as a company needs to promote something new. Maybe when Valve's VR or the Steam Machines are ready to go mainstream.


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15/04/01(Wed)09:00 No. 143955 ID: da1583

I would love to play that but that I can guarantee you will take YEARS to happen




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