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/vg/ - Video Games
  1. No being a faggot.
  2. No being 13.
  3. No bitching about hats.

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There's a new /777/ up, it's /selfhelp/ - You're Pathetic, We're Pathetic, We Can Do This! Check it out. Suggest new /777/s here.

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Minecraft Technic 1.7.10 Pack deadbabies 15/01/19(Mon)21:07 No. 143678 ID: a2579f [Reply] Stickied

File 142169804159.jpg - (272.71KB , 1264x682 , chk_jschl.jpg )

Looking for people interested in playing a semi-cooperative game of modded minecraft. We're using the 1.7.10 Pack using the Technic Launcher (Yes, you have to use another launcher, but it won't overwrite your other Minecraft installs). You must have a legit copy/license of Minecraft to play. The setup is fairly straightforward.

The server is 24/7 dedicated, regularly backed up to both protect against errors and griefers, and if we get enough interest I will probably enforce a whitelist policy

If interested, please join the IRC channel on irc.7chan.org #ftb. We have all kinds of tech and magic mods to satisfy mostly everyone. You're welcome to co-op with our core group or set off on your own.

This version of the server's been running for a few weeks and is pretty stable. The server itself through vanilla and various modpacks has been running for two years and we could use some new, creative blood who is interested in playing!

For basic information on setting up and connecting the information is in the topic. If you're having problems, deadbabies (me) and DIMT can probably help.

All we ask is that you're interested in having fun and creating stuff. We can help you out with getting set up! Some vanilla experience and modded experience is helpful, but not required.

Java version 7 (not 8!) is required to play. The launcher works on Windows/Linux/OSX.

12 posts and 1 image omitted. Click Reply to view.
15/02/21(Sat)20:47 No. 143826 ID: a1d58f

Nothing major. Torrents would probably eat up more bandwidth, but either way, your kids don't pay shit, probably. Enjoy yourself man.

15/03/25(Wed)20:50 No. 143933 ID: 47d077 [Reply]

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Kentucky Route Zero is the best game I've played in the last decade.

You fucks checked this shit out? With down with a a blunt or a bottle and check this bitch out sometime. You gotta be be ready to invest your attention and time as if you are watching a film, though.

4 posts omitted. Click Reply to view.
15/03/26(Thu)23:03 No. 143948 ID: 10d6c2


Looks like it's currently $25, but I know it's been in Steam sales so it's had to been listed for $10 or $15.

Hey, look, I learned something more about it by hitting the store page. It's episodic, like Telltale's adventure games.

15/03/27(Fri)05:13 No. 143949 ID: d2ef46

Not sold.
Know why?
Well guess what else is $25.
This shit.

Every time I remember its existence I have to get drunk.
No exceptions.

Why the hell should I buy Kentucky Route 0 when I could spend that money on beer.

15/03/27(Fri)09:32 No. 143950 ID: e6bc99

For $25 you could get a blowjob from an inner city hooker.

For $20 you could get GTA IV.

For $10 you could get MGS V.

Personally I only buy games when they go on deep discount. That way I can sit at home and drink my beer, that I bought on sale, and play games, that I bought on sale. Several hours of slurred team chat insults later I pass out and all is well with the world.

Post your Skyrim Character Here 15/03/01(Sun)13:43 No. 143867 ID: f5a920 [Reply]

File 14252138336.jpg - (273.04KB , 1366x768 )

Do I really need to tell you what to do here?

11 posts and 4 images omitted. Click Reply to view.
15/03/26(Thu)14:21 No. 143941 ID: b2c2db

is anyone able to mod skyrim's stuff so that crafting, enchanting etc have a more individualistic aspect to them? and maybe give 1h and 2h some more differentiation?

I'd like to see enchants that work as a shield or something based on sprinting or something maybe based on your right hand's attack, this would favour 2h's for magical shielding making it different than shield + sword for instance, while letting you use both, would change gameplay to make charging a mage straightforwards with an enchanter (using a ward proc or whatever for magical defense) a variant of the shield perk and make magekiller a valid enchanting niche

what about adding slight variations in weapon damage based on weapon type and direction you're going on for the smash? I know there was a spear mod, I wonder if backwards smash having a longer range would work for that aspect

give some variance in gameplay based on weapon types

crafting could give mechanics of an interesting nature too, is it possible to give time based procs? like heal on being hit or something, things limited to certain types of gear so you can't stack up the same thing and break balance?

15/03/26(Thu)14:43 No. 143943 ID: b2c2db

I wouldn't also mind seeing a change to poisons so that they last a certain amount of time as well, time based damage primarily, but have it stackable based on weapon type, 1 stack for 2h, 2 stacks for regular 2h's and 3-4 for daggers, 2 stacks for arrows and bolts

things that reinforce tropes but keep the balance of powers similar

I don't know if having a .2% increase to effect of spells per skill point would be valid, but might be a good way to keep scaling in line

also give potions a bit of % of life restoration on top of the static amount while one is at it based on skill, enabling superior alchemists to make better healing potions using the same materials in a way that scales, while also giving enemies % stat boosts per level of the character while allowing continuous skill gain as well, something like .1% improved stats or something (just to help emphasize focused differentiation)

I've been playing a lot, hit level 30 or so on two different characters, one with vanilla skyrim the other with all expansions, it's a clear difference in gameplay, but I feel like some improvements could be made regardless, and while one is at it, make axes have a chance to bleed targets much more than they already do, make criticals do more for daggers, give daggers the critical chance via bladesman perk, but as 1.5X that of swords and reduce the backstab damage to 12X damage instead of 15X from the sneak perk for instance perhaps (or not)

also, is there any potential for cross-skill requirements? something playing along the system that gives 2h conjured weapons bonuses based on 2h skillset + conjuration skillset I wouldn't mind seeing weaker crafted ammunition variants of different effects, poison arrows batches, thrown weapons with a new class of skills that staves are also used udner (thunder-bolts), and grenades for alchemists

the alchemist's grenades for instance could do stuff like spawn a certain number of arrows from an explosion that hit random targets or something, using archery as boon as well as alchemy, or daggers etc etc etc, the bombs themselves requiring a number of these things, so you have shrapnel weapons

enchanting could also be used to help empower the level range of certain illusion spells like calm, fury etc and summoning conjuration skills or something to make them more competitive
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15/03/26(Thu)15:09 No. 143946 ID: b2c2db

Youtube - Toggle Video
  oh and another thing for spears, make a lance class, make it horse only or at least swing very slowly

if you've ever wanted to do a shock charge on a big monster of a beast like in all the stories this would be it, make it spear class and 2h, perhaps allowing spear to be like 1h's in that it can spear/shield combo or be used as a 2h if not used with anything else in conjunction with the spear and shield combo being much more limited to forwards/backwards type attacks whereas the 2h spear side smashes could be a jab to the side of your own screen, or coming from that side into the enemy, making the spear able to go around defenses a bit like a dagger stab(some melee nuance)

but I guess if I ever wanted these I'd have to do them myself, I guess this is quite a list, I think it'd make skyrim better though, and if there's different body parts being hitboxed or if it's possible, relying on this for slightly individuated bodily attacks, so that for instance, damage is done semi fallout style (not with broken arms etc necessarily but just hp damage calculations) using like 50-70% of the total armour value of your gear and 200% of that particular region's armour gear piece so that a mix and match system could be in place where lighter gear gives stamina bonuses, heavy gear gives health bonuses and mage gear gives magicka bonuses or more slot individuated stuff innate to the armour type (global armour % increased for heavy chest, forward smash attacks boosted for using helmet, penalties for side hits, the opposite for light armour) and not just enchants, so you could have full plate with light boots and bracers for instance

making your armour selection more varied in type but still yielding boons and reasons to use them for your character making differentiation really really really meaningful, and for hits based on area to mean more and really change combat styles, certain things like giants could just use the old system of course if it required some overall changes to the system, by making everything identically armoured for a giant or dragon or mammoth, but also allow for targeting of wings and tail to do a lot less damage, the head to do less in fact etc, the body shots to do more

more complicated yes, but I'd say something like this would allow for some crazy cool shit, add in survival mods that are already in place and you've got a freelancer/real man-at-arms mod, cold resist for light armour, fire resist for heavy armour, lightning resist for mage clothing etc

the calculations might kill the computer or crash the game I guess, but I can dream

Hotline Miami 2: Wrong Number thread 15/03/25(Wed)21:07 No. 143934 ID: d935ee [Reply]

File 142731407886.jpg - (391.50KB , 1280x721 , 14267690912470.jpg )


15/03/25(Wed)01:48 No. 143927 ID: ac3cc4 [Reply]

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No mater how much he fellatiates people that hate games he won't shut up about, no matter how much he bitches about "right wing dude bro frat boy jocks" ruining his industry, no matter how much he shittalks people exponentially better than he is, no matter how much his tweets and words piss you off, just remember one thing:

This is the man that skipped his grandmother's funeral to play a NES game and - as hinted at in his "Why Do You Love Video Games?" episode - he almost committed suicide, if not for Mario.

>showing an image of a man about to jump off a building
>Because of all the times I've been so low, so down, so weak, so hopeless, so depressed, I couldn't even talk myself back from the brinkā€¦ but Mario always could.

1 post omitted. Click Reply to view.
15/03/25(Wed)03:04 No. 143929 ID: 10d6c2

That makes no sense, Mario jumps off ledges all the time.

15/03/25(Wed)04:05 No. 143930 ID: ac3cc4

The kicker being that he's not mentioned in her obituary among the rest of her family.


15/03/25(Wed)06:32 No. 143932 ID: b75f8b

So glad the Escapist finally canned this retard.

14/04/19(Sat)21:34 No. 142517 ID: 16901a [Reply]

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APNG is a cool format.

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15/03/24(Tue)07:22 No. 143924 ID: b75f8b

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Goddamn I love this format.

Nattajerk 15/03/24(Tue)08:46 No. 143925 ID: a57ce1

I have the GIF of this somewhere, the speed booster 1shot kill is fucking sick

15/03/25(Wed)06:31 No. 143931 ID: b75f8b

Been meaning to make a replacement for it with a higher APNG-suited frame rate.

Source 2 Announcement 15/03/04(Wed)05:13 No. 143869 ID: f99a3d [Reply]

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So Source 2 was just announced by Valve at GDC. And it's supposed to be free to devs. What do you think we'll see with this new engine? What could possibly arise?

Perhaps, after all these years, HL3?


9 posts omitted. Click Reply to view.
15/03/06(Fri)18:21 No. 143883 ID: c1948b

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My apologies. I wasn't paying full attention to this and I've gotten used to reading stupid shit.

I'll just say this: Valve has a better track record. Sony has done tons of shady bullshit. SquareEnix isn't half as shady, but they do rerelease a bunch of game several different times. I honestly believe they are holding off on Half-Life 3 because of the hype that it will have.

Sony is the type of company who would sue someone for selling their product (outside of the correct region), among other things.

15/03/23(Mon)18:07 No. 143920 ID: 89d01e

itll only take another 20 years

15/03/24(Tue)17:40 No. 143926 ID: 426f9e

I think Half Life is going to be used by Valve as a means of promoting something else.
HL1 got them started. HL2 played a major role in promoting Steam. I think HL3 is going to be released whenever Valve as a company needs to promote something new. Maybe when Valve's VR or the Steam Machines are ready to go mainstream.

playin the shit outta.. Etna Is My Wife!rwTzXYi3BQ 15/03/23(Mon)06:14 No. 143917 ID: c0802d [Reply]

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What you currently playing 7chon?

I'm playing Klonoa 2 on ps2.

I like this game so far..

2 posts omitted. Click Reply to view.
15/03/23(Mon)20:28 No. 143921 ID: d06ecf

hopping around a couple systems. Got an SMT Nocturne run on PS2, Paper Mario Thousand Year Door on Wii/cube, Armored Core 4 on 360, and some Borderlands Pre-Sequel on my PC.

Because I like being a well-rounded and still poorly adjusted individual.

15/03/23(Mon)21:41 No. 143922 ID: 839b07

>Because I like being a well-rounded and still poorly adjusted individual.

Damn straight!

15/03/24(Tue)02:30 No. 143923 ID: b75f8b

File 142716063949.png - (284.46KB , 315x243 , Dimahoo Dribling-R.png )

Just a little Dimahoo. Really hate this guy.

HIDEO KOJIMA POSSIBLY LEAVING KONAMI 15/03/20(Fri)04:28 No. 143912 ID: f99a3d [Reply]

File 142682212617.jpg - (70.00KB , 643x448 , Hideo Kojima.jpg )

Hideo Kojima, creator of the Metal Gear series, as well as his team Kojima Productions, looks like they'll be breaking up with Konami soon.

What'll happen to KojiPro? I'm hoping that they go freelance like Sakurai, and Kojima just might get a chance to make ZOE3 or hell, even a new IP.

As for Konami, I'm not sure if they'll survive without him. All I see them make without him is PES, and that's been losing popularity to FIFA for a while now.

Source: http://www.gamespot.com/articles/kojima-expected-to-leave-konami-after-mgs5-inside-/1100-6426024/

Thoughts, /vg/?

Hideo Kojima Hideo Kojima 15/03/20(Fri)13:56 No. 143913 ID: fcd366

I hope Kojima gets to keep the FOX engine. That would really propel his independence from Konami, allowing him to develop for any platform he wishes.

15/03/20(Fri)20:32 No. 143915 ID: d2ef46

Looks like all they did is remove the Kojima Productions logo from all their shit.

And the PA statement says Kojima isn't leaving.

You shouldn't make assumptions. Kojima pulls crazy publicity stunts all the time. It could be that he's leaving, it could be that he's just being Kojima.

15/03/21(Sat)20:05 No. 143916 ID: b75f8b

I will be only too elated if this actually happens. That pretentious hack and his cinemaplay garbage have been the cancer killing Konami for a long time now.

Stick Arena Anonymous 15/03/16(Mon)00:03 No. 143902 ID: 3997eb [Reply]

File 142646059086.png - (38.12KB , 349x288 , sab.png )

Come and play guys :D link: stickarena.com

15/03/16(Mon)04:09 No. 143903 ID: 00f796

I used to play that a lot, then it became infested with hackers, then I started hacking, then it got boring :'c

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