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/zom/ - Zombies

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Time has past Shambler 13/08/26(Mon)23:55 No. 4778 ID: 9b3a52 [Reply]

File 137755410594.png - (603.61KB , 589x390 , northern Canadian railroad.png )

If you waited long enough on some island or in Canada wouldn't all the zombies rot away after 20 years or so

They need the flesh to move so they cant be skeletons.

Shambler 13/08/27(Tue)15:05 No. 4779 ID: d23a51

Depends on what your preferred zombie fantasy is based on.

Oddly specific version of rabies? They'll starve to death in a few months, if that.

Overly complicated reanimation virus? They'll rot away in a couple years, faster if said virus doesn't discourage flies from laying eggs in the walking corpses.

Hell-has-overflowed apocalyptic zombies? Science goes out the window, can't count on the zombies rotting or ever running out of energy, you dun be fucked.

Shambler 13/08/29(Thu)08:57 No. 4783 ID: ca12bb

not if you find a chainsaw, or play heavy metal while dancing with an axe

or what if you just lit california on fire and helicopter'd into the burnt out area while the fire continues to spread everywhere cleansing the world with flame for your glorious most triumphal return?

Shambler 13/08/31(Sat)11:43 No. 4785 ID: 9b3a52

File 137794222291.jpg - (609.17KB , 2000x1333 , ze backround.jpg )

find a island or mountian

problem solved

there is no need for /zom/

/zom/ Contingency meet up. Shambler 13/07/12(Fri)08:19 No. 4718 ID: 0c4f7f [Reply]

File 137360994934.jpg - (9.59KB , 281x179 , us.jpg )

In case of any disaster from zombies to massive power outages, I ask /zom/ its thoughts on meeting up at a designated area solely for any fellow survivor here.

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Shambler 13/08/23(Fri)03:07 No. 4774 ID: 3c2118

It's a good initial location but the real problem comes when every other survivor location within distribution range comes looking for their chunk of power. You'd be foolish to think they'd all play fair or cater to your demands.

>Even if it's offline, it'd be easier to get working again than most other power generators
Wrong, so wrong. Really, any of these sort of locations are safe as long as you don't touch shit unless such touching is under the control of someone suitably qualified to do so.

Shambler 13/08/23(Fri)23:53 No. 4777 ID: d4fc4c

>tfw in france
>tfw english and I hate the french

Well at least the french are too preoccupied sucking each other off to have anything to do with zombies.


Shambler 13/08/27(Tue)16:03 No. 4780 ID: d23a51

> Even if it's offline, it'd be easier to get working again than most other power generators

Not really, take a gander at this:

Basically everything in that is a bit of information you need to monitor and understand to ensure one of your turbines doesn't catastrophically explode, which generally leads to other turbines being damaged and the power house being flooded (which renders /everything/ useless) - and that doesn't even cover the knowledge required to clean and maintain the turbines themselves, or the operation of the reservoir itself (debris buildup and flooding are two major issues).

It's also likely there will already be a military unit and engineers stationed in a hydroelectric dam; the military will need the power to keep their bases running (even if they have their own generators it'll still be more limited in fuel than a hydroelectric dam, wind farm, or solar farm), keep civilian routes of communications open, and make taking back zombie-infested cities (if possible) easier if operations can run 24/7 rather than whenever the sun is up.

You'll probably be able to find refuge in that situation, but at the same time the Law of Zombie Outbreak pretty much demands such a situation means an overwhelming horde of zombies will be knocking at the doorstep at any moment.

Realism Shambler 13/04/18(Thu)21:58 No. 4541 ID: cb9fa8 [Reply]

File 136631510389.jpg - (15.42KB , 336x252 , clip_image002_011.jpg )

AI will augment human cognition.

Do not be so naive to think zombies will be dumb, or they won't benefit from sociopolitical infrastructure.

What do we do when we are the weaker majority, not the powerful minority?

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If your poop don't stink That Fellow 13/08/08(Thu)19:24 No. 4758 ID: b0e05f

File 137598265462.jpg - (37.48KB , 500x356 , 1335460946137.jpg )

TSA thought bubble "LOL, she totally thinks I'm not going to stick my hand up her ass. What a rube!"

To your post, preparing for a zombie horde is more cost effective as the preparations one makes for zombies are the same as what you would do to prepare for a mob of looters or a gang.

It is very difficult to prepare for a Count Dracula type monster. They're so specific to make it nearly impossible to be prepared for all contingencies. Most of your defense will come from having a secured house with hidden provisions, a firearm, and the training/practice to make use of these resources.

Shambler 13/08/15(Thu)08:39 No. 4767 ID: ca12bb

zombification through nanobots programmed by someone who wanted to avoid a grey goo scenario but didn't quite get things totally safe, damaging certain higher function areas of the brain making them semi usable, but keeping in tact most basic "any animal has it" type functions

caused by the search to cure alzheimers

maybe they leak down through your sinuses, and this causes bleeding eyes sometimes or something and for some reason they like gum tissue and teeth as well

Shambler 13/08/15(Thu)09:03 No. 4769 ID: ca12bb

Youtube  as for dracula scenarios

predator, elephants, king richard the 3rd and other vampires and frankenstein's monster

distract and destroy, tank and spank, hit them when they're on downtime, and make the area inconducive to their peculiar traits

heavy machineguns work well generally too

Shambler 13/06/14(Fri)15:36 No. 4656 ID: 1a2b31 [Reply]

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Shambler 13/08/13(Tue)18:58 No. 4764 ID: 745ca8

No picture because it would be more trouble than it's worth to cut/paste two pictures together.

1 hour 30 minutes here. 310 pound, obeses athsmatic, with everything else just fine.

Tried it as a dude in perfect health, got 1 hour 20 minutes.

How is it that my ludicrous battleship of an ass is HEALTHIER than a 150 pound guy who excersizes regularly and has an average build? Does the lard in my veins clog out the virus? I'm gonna agree with >>4690, test seems broken.

Shambler 13/08/13(Tue)22:24 No. 4765 ID: 2ee4db

Makes sense. I know that doctors determine what drug dose to use based on body weight. The reason is that the larger you are, the more "thinned out" any drugs or poisons become, as they are spread out over a larger are.

Your fat ass just saved you. That is perhaps the one and only thing that being a fat-ass actually helps with.

Shambler 13/08/13(Tue)22:39 No. 4766 ID: d09bdf

>Your fat ass just saved you. That is perhaps the one and only thing that being a fat-ass actually helps with.

I'm not sure it works like that. Yeah, he may live a few minutes longer after being bit, but I'm willing to bet he'd live significantly longer before getting bit if he wasn't wearing his ludicrous battleship of an ass.

IDGAF Shambler 13/08/10(Sat)20:30 No. 4761 ID: 83e4ad [Reply]

File 137615944119.jpg - (179.03KB , 680x650 , lol.jpg )


Shambler 13/03/28(Thu)10:58 No. 4481 ID: cb9fa8 [Reply]

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Some people are going to get angry here.

Lets be honest, most of us have thought about it.

If things got shit, even the average, moral prepper might turn to raiding.

Of course, as people passionate about this, it might be fair to say that more amitious, greedy raids are not out of the question.

What am I talking about?

Well, consider this. There are likely to be entire communities, perhaps cities that are operational.

It so happens that these particularly efficient units of society are largely removed from many of their supply lines.
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Martyn Grim 13/08/01(Thu)20:13 No. 4751 ID: 435599

I like this whole thought process. It brings up more than one important thing to consider. Of course a lot of it depends on a plethora of variables, but some basic questions stand to reason. First, to what extent do our current moral obligations still apply in that context? The need to survive blurs the line between "good" and "bad" into a very large grey area. If I'm all alone, or in a small to extended-family sized group (8-12 ppl), do the same rules apply to me as they would for someone inside an established safe-zone? I would assume that if we're "Raiding" stuff that is essentially unclaimed property, then it's not a bad thing since we're just trying to survive or perhaps even rebuild. Now if we're posted up acting like highwaymen, using guerrilla tactics to extort other groups or communities, or outright slaying/enslaving people, I would assume that is bad. My standpoint is that humanitarianism needs to win out as the universal ethical code.

As your group grows and turns into a community, your needs change. Even if you got lucky and made it to a government-operated refugee camp that managed to endure the initial outbreak, society as you know it is completely different. Your day to day experiences would depend largely on how much of the world still stood as more-or-less organized society. It would also depend on how involved you are with the governance and maintenance of your community. The feel of your daily life could range from a bad horror movie to a labor camp. And if your society isn't capable of agriculture or farming, then essentially your fucked mate. If there is no common trade between communities and countries, then all you have left is raiding and scavenging the surrounding areas, bit by bit. The larger and more well armed your community, the larger the radius you can raid, but eventually you will run out of supplies.

So what do we do? We could revise out moral code and starting eating the dead and dying. I'm sure a few places would try it out, but I doubt it would stick and go that way for everyone overall. Agriculture and livestock are just going to have to be revolutionized. Every residence will be required to maintain a garden, maybe even some small livestock (chickens, rabbits, etc). Every neighborhood will need a large greenhouse and hatchery of some sort. Lots of the manpower would have to go into it; working the greenhouse/hatchery would become most peoples primary occupation. Pretty much everyone else would be on security duty.

150 Achievements for Z-Day Shambler 13/07/31(Wed)01:25 No. 4743 ID: 01d7f2 [Reply]

File 137522673765.png - (78.89KB , 595x842 , 150 Achievements For ZDay-0.png )

It's been a couple of spins of the Earth since a fair few of us clubbed together to create this. As a nod to the past and for the new guys to I thought I'd release the latest version (not to mention backup purposes). Only a couple of achievements have changed but most of it remains the same.

And of course, feel free to suggest tweaks and more.

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Shambler 13/07/31(Wed)01:27 No. 4747 ID: 01d7f2

File 137522682055.png - (82.40KB , 595x842 , 150 Achievements For ZDay-4.png )

Shambler 13/07/31(Wed)01:27 No. 4748 ID: 01d7f2

File 137522683680.png - (56.70KB , 595x842 , 150 Achievements For ZDay-5.png )

Shambler 13/07/31(Wed)01:27 No. 4749 ID: 01d7f2

File 137522686029.png - (57.57KB , 595x842 , 150 Achievements For ZDay-6.png )


Shambler 12/06/27(Wed)05:21 No. 3478 ID: c2a8bf [Reply]

File 134076727051.jpg - (330.74KB , 1280x960 , dscf0019.jpg )

Well, that's it, I no longer worry for Z day.

I've formulated a simple plan, quick, requires no weapons, provides sustainable resources, ensured safety, and even community. No drama, no worries.

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Shambler 12/07/07(Sat)19:07 No. 3521 ID: d1d60f

I didn't even think of that. In a Zombie wasteland, Pirate wars!!!

And then, Pirates vs underwater walking Zombies!!!

Holy hell, you just blew my mind.

Shambler 13/03/28(Thu)11:58 No. 4484 ID: cb9fa8

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Forget getting the chills when you masturbate.

You will be cold.

You're going to want water from ice.

You need energy for that.

You need oil for that.

You need millions of dollars worth of drilling equipment and more for personnel for that.

You need to have environmental remediation supplies to clean up the microbes that live in frozen ice in cold areas.

You're going to have terrible and inconsistent crops in the cold.
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wat a downer man Scrambler 13/07/06(Sat)13:59 No. 4711 ID: 6263d1

Man what a downer.

Shambler 12/11/09(Fri)23:14 No. 3991 ID: 822be8 [Reply]

File 135249928263.jpg - (40.60KB , 460x300 , swimming-zombies.jpg )

hey guys, can zombies swim? and if not, what are the pros and cons of living on a river, and just going up and down it, or just all over any of the connecting rivers? but never out to sea. think about other humans too.

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Shambler 13/06/28(Fri)02:49 No. 4691 ID: e7837b

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zombies lack the necessary coordination to 'swim.' That said, their gas-bloated, decay-ridden bodies will make for fine floating vessels capable of fording any body of water.

Shambler 13/06/28(Fri)06:18 No. 4694 ID: 9b53dd

They'd need higher cognitive abilities of reasoning and planning to swim. But if they're truly dead and barely functioning muscle memory and minimal coordination, then no, they couldn't swim, but they can just keep right on walking through the lake or river and come out the other side, or pile up on top of each other underwater to reach you if you're in a boat over their heads on the surface. Since they're already dead, they don't need air to breathe, and they're too stupid to know not to walk into water after you.


Your safest bet is drifting about on Lake Superior, where you'll have an endless supply of fresh water to boil & drink, and fish to eat. ...unless the fish are zombified, in which case you're fucked.

The ocean would be a good bet, cause any Z's would be pretty quickly torn to pieces by the saltwater, turbulent surf, and shitload of predators therein. But, good luck getting an on-board desalinization kit to work indefinitely.

Perhaps an Aircraft Carrier or biiiig Sub out at sea when the shit goes down will remain somewhat safe (unless the virus is airborne and a breeze gets it). Some of those motherfuckers are functional cities capable of self sustaining for up to a year. They'd probably sooner blow your ass out of the water than take a chance of letting you anywhere near their vessel though.

Shambler 13/07/05(Fri)20:58 No. 4710 ID: 566575

Crossed are not zombies mayne.

State of Decay Shambler 13/06/27(Thu)09:18 No. 4688 ID: 0c4f7f [Reply]

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Has anyone here got their hands on this game?

Quite fun and isn't just about killing zeds, but mainly surviving.

It's a legit game in works to become an MMO, despite only being on xbox arcade. Also for PC.

Shambler 13/06/28(Fri)00:35 No. 4689 ID: f5d824

My brother brought it so I thought I'd give it a go.

Started out disappointed with a clunky camera, shoddy combat and no actual 'sandbox' until I completed the first few missions. Then went it actually turned into the 'hardcore survival sandbox' it promised to be and I really began to enjoy it. A fair few hours later it began to let me down again. The entire NW of the map appears to be blocked off (I'm guessing until I complete more story missions) and then there's the Dino-Truckstop, as far as the game goes it's a dream location for a home-base, but nooooooo, I spend a good 30min clearing it out and securing the area only to discover that the only thing it's good for is a crappy outpost (with no practical purpose considering the function of outposts within the game). The most frustrating part about the whole dino-fiasco was because the lack-of-tutorial/learning curve is so steep I had no idea how to create a new home-base until I went on line and discovered you were limited to pre-determined options. All this was happening while the radio was telling me I should consider looking for a new home with absolutely no hints on how-to.

They made a great sandbox game but it's rather unpolished and damn frustrating when it doesn't let you do what you want (crashed plane with ominous-biohazard-crate-neatly-sitting-atop-some-boxes I'm looking at you!).

Shambler 13/06/28(Fri)03:04 No. 4692 ID: 0c4f7f

That's a fair point, but in its defense it isn't all that hard or too long to get to the point where you're allowed to enter the NW area of the map. Also, it was really meant to try out the game, like a beta if you will, for the real thing.

Believe me, I have beaten it and I must say the dream spot is actually up there.

Shambler 13/06/28(Fri)03:32 No. 4693 ID: f5d824

Not trying to make points, just summing my thoughts and experiences.

I should probably add that the plot sucks, which is why I'm playing everything excluding.

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